Commands - o7Moon/OpenBoatUtils GitHub Wiki
These commands will only work on servers that have openboatutils installed, however that includes the Singleplayer Server.
/reset
resets your boat movement settings to vanilla.
/defaultslipperiness (number)
sets the slipperiness value that is used for blocks that don't already have a slipperiness value. this is 0.6
in vanilla.
/blockslipperiness (number) (blocks)
sets the slipperiness value of a specific block or a set of blocks. (blocks) is a list of block IDs that you want to apply the slipperiness too, separated by commas (but no spaces!)
example: /blockslipperiness 0.98 minecraft:grass_block,minecraft:coarse_dirt
/aircontrol (true/false)
sets if you have "air control". air control makes your boat move in the air as it would on the ground, and it's slipperiness is based off of t he slipperiness of minecraft:air
(or the default slipperiness if you haven't set a value for air).
/waterelevation (true/false)
sets if your boat has "water elevation". this is the feature from old boatutils that moves you upwards in water streams until you reach the top.
/falldamage (true/false)
sets if your boat takes fall damage. if this is true (which it is in vanilla and by default) then your boat will break whenever it falls more than a few blocks, and it'll ruin your wr pace.
/jumpforce (number)
sets the force that the boat jumps with when you press the jump key. this is 0 by default (because there is no boat jumping in vanilla) and I wouldn't really recommend setting it to 1, as you'll go flying into the atmosphere. I've found that 0.36 gets you a jump just over a block high.
/boatmode (mode)
Sets your mode. Read about modes here.
/boatgravity (number)
Sets the magnitude of the gravity force. the vanilla value is -0.03999999910593033
(blame mojang).
/setyawaccel (number)
Sets the boat's angular acceleration. The vanilla value is 1.0
.
/setforwardaccel (number)
Sets the boat's acceleration when pressing the forward key. The vanilla value is 0.04
.
/setbackwardaccel (number)
Sets the boat's acceleration when pressing the backward key. The vanilla value is 0.005
.
/setturnforwardaccel (number)
The boat gets forwards acceleration when you turn and aren't pressing forwards or backwards. The vanilla value is 0.005
.
/allowaccelstacking (true/false)
If true, the turn forward acceleration is allowed to apply on top of forwards/backwards acceleration.