[How To] Create a modular Physical Sky - o3de/o3de GitHub Wiki
Editing Environmental Workflow Steps to create a modular Physical Sky
Steps to create a modular Physical Sky.
-
Create Entity
-
Zero out transforms
-
Add Physical Sky Component
-
Add Deferred Fog Component
-
Add PostFX Layer
-
Add the Sun under this Entity (Make the new Physical Sky Entity the parent)
-
Zero out the Sun Transforms
Now you will have a modular Physical Sky, see image: