Realtime Implementation Summary - nself-org/nchat GitHub Wiki
Complete implementation of production-ready real-time features for nself-chat.
Date: February 1, 2026 Version: 0.9.0
This implementation provides a comprehensive real-time communication layer with:
✅ WebSocket Connection Management - Optimized with pooling, batching, and auto-reconnection ✅ Presence Tracking - Online/away/DND status with auto-away detection ✅ Typing Indicators - Debounced, throttled typing events ✅ Connection Status - Quality monitoring and visual indicators ✅ Message Delivery - Sent/delivered/read receipts ✅ Production-Ready - Error handling, cleanup, and performance optimization
-
src/hooks/use-typing.ts(358 lines)- Complete typing indicator management
- Debouncing (300ms) and throttling (2s)
- Auto-timeout after 5 seconds
- Multi-user support
- Full cleanup on unmount
-
src/hooks/use-presence.ts(Enhanced - 368 lines)- Multi-user presence tracking
- Auto-away detection (5-minute timeout)
- Heartbeat every 30 seconds
- Activity tracking (mouse, keyboard, touch)
- Visibility change handling
- Online/offline event handling
- Custom status messages
-
src/components/realtime/ConnectionStatus.tsx(460 lines)-
ConnectionStatus- Floating indicator with stats -
InlineConnectionStatus- Inline status for headers -
ConnectionQualityBar- 4-bar quality indicator -
ConnectionStatusCard- Full status card with metrics - Connection quality calculation (excellent/good/poor/offline)
- Reconnection notifications via toast
-
-
src/components/user/PresenceIndicator.tsx(New - 290 lines)-
PresenceIndicator- Animated presence dot -
PresenceBadge- Status with label -
PresenceSelector- Status selector UI - Tooltip support with last seen
- Multiple sizes (xs/sm/md/lg/xl)
- Positioning options
- Custom status display
-
-
src/components/chat/MessageInputWithTyping.tsx(270 lines)-
MessageInputWithTyping- Full-featured input -
MinimalMessageInput- Simplified version - Auto-resize textarea
- Character count
- Enter to send, Shift+Enter for newline
- Integrated typing indicators
- Loading states
-
-
src/components/realtime/RealtimeDemo.tsx(340 lines)- Interactive demo of all features
- 4 tabs: Connection, Presence, Typing, Messaging
- Live testing environment
- Visual examples of all components
- Perfect for development and testing
-
src/contexts/realtime-context.tsx(230 lines)-
RealtimeProvider- Connection lifecycle management - Connection state tracking
- Auto-reconnection logic
- Error handling and recovery
- Reconnection notifications
- Cleanup on unmount
-
-
src/lib/websocket-optimizer.ts(Existing - 538 lines)- Already complete with:
- Connection pooling (round-robin)
- Message batching (50ms window, max 10)
- Compression (per-message deflate)
- Heartbeat/ping-pong (30s interval)
- Exponential backoff (1-5s, max 5 attempts)
- Latency measurement
- Event handler management
- Already complete with:
-
docs/Realtime-Features.md(850+ lines)- Complete API documentation
- Usage examples for all features
- Configuration options
- Best practices
- Troubleshooting guide
- Performance metrics
-
src/hooks/__tests__/use-typing.test.ts(270 lines)- Comprehensive test suite
- Tests for all hook functionality
- Edge case coverage
- Timer and cleanup testing
- Mock setup for dependencies
-
docs/Realtime-Implementation-Summary.md(This file)- Implementation overview
- File reference
- Feature checklist
- Integration guide
-
src/components/realtime/index.ts- Centralized exports
- Easy component imports
- Auto-connect on authentication
- Exponential backoff reconnection (1-5s, max 5 attempts)
- Connection pooling (max 5, 5-min idle timeout)
- Message batching (50ms window, max 10 messages)
- Compression (per-message deflate > 1KB)
- Heartbeat/ping-pong (30s interval)
- Connection status tracking
- Latency measurement
- Error handling and recovery
- Cleanup on disconnect
- Send typing event on keystroke
- Debouncing (300ms before stop)
- Throttling (2s minimum between events)
- Auto-timeout (5s of inactivity)
- Multi-user display (up to 3, with overflow)
- Channel-specific events
- Ignore own typing events
- Force stop on message send
- Visual components (standard + inline)
- Animated typing dots
- Online/away/DND/offline status
- Auto-away detection (5-min timeout)
- Activity tracking (mouse, keyboard, touch)
- Heartbeat updates (30s interval)
- Visibility change handling
- Online/offline event handling
- Last seen timestamps
- Custom status messages
- Privacy controls
- Multi-user tracking
- Floating connection indicator
- Inline status for headers
- Connection quality bar (4 levels)
- Full status card with metrics
- Reconnection toast notifications
- Connection state display
- Latency display
- Uptime counter
- Socket ID display
- Message sent acknowledgement
- Delivery confirmation
- Read receipts
- Failed message handling
- Retry support
- Optimistic updates (client message ID)
- Group chat delivery counts
- Error codes and messages
- Real-time message updates
- Real-time channel updates
- Real-time member list updates
- Real-time reaction updates
- Event subscription management
- Automatic cleanup
Wrap your app with the realtime provider:
// src/app/layout.tsx
import { RealtimeProvider } from '@/contexts/realtime-context'
export default function RootLayout({ children }) {
return (
<html>
<body>
<AuthProvider>
<RealtimeProvider autoConnect showNotifications>
{children}
</RealtimeProvider>
</AuthProvider>
</body>
</html>
)
}Add to your main layout header:
import { InlineConnectionStatus } from '@/components/realtime'
export function Header() {
return (
<header>
<h1>nself-chat</h1>
<InlineConnectionStatus showLabel />
</header>
)
}import { useTyping } from '@/hooks/use-typing'
import { usePresence } from '@/hooks/use-presence'
import { MessageInputWithTyping } from '@/components/chat/MessageInputWithTyping'
import { TypingIndicator } from '@/components/chat/typing-indicator'
import { PresenceIndicator } from '@/components/user/PresenceIndicator'
export function ChatRoom({ channelId, members }) {
const { typingUsers } = useTyping(channelId)
const { getPresence } = usePresence(members.map((m) => m.id))
return (
<div>
{/* Member list with presence */}
{members.map((member) => (
<div key={member.id}>
<PresenceIndicator userId={member.id} showTooltip showLastSeen />
{member.name}
</div>
))}
{/* Messages */}
{/* ... */}
{/* Typing indicator */}
<TypingIndicator users={typingUsers} />
{/* Message input */}
<MessageInputWithTyping channelId={channelId} onSendMessage={handleSend} showCharCount />
</div>
)
}Visit the demo page to test all features:
// src/app/demo/realtime/page.tsx
import { RealtimeDemo } from '@/components/realtime/RealtimeDemo'
export default function RealtimeDemoPage() {
return <RealtimeDemo />
}# .env.local
NEXT_PUBLIC_SOCKET_URL=http://localhost:3001// src/lib/realtime/config.ts
export const SOCKET_CONFIG = {
url: process.env.NEXT_PUBLIC_SOCKET_URL || 'http://localhost:3001',
options: {
reconnection: true,
reconnectionAttempts: 5,
reconnectionDelay: 1000,
timeout: 10000,
},
}const typingConfig = {
debounceMs: 300, // Debounce before stop
timeoutMs: 5000, // Remove indicator timeout
throttleMs: 2000, // Min time between events
}const presenceConfig = {
autoAwayTimeout: 300000, // 5 minutes
heartbeatInterval: 30000, // 30 seconds
trackLastSeen: true,
}- Initial connection: < 500ms
- Reconnection time: 1-5s (exponential backoff)
- Pool size: 5 connections
- Idle timeout: 5 minutes
- Local latency: < 100ms
- Remote latency: < 300ms
- Batch window: 50ms
- Batch size: 10 messages max
- Heartbeat interval: 30 seconds
- Auto-away timeout: 5 minutes
- Activity debounce: Immediate
- Debounce time: 300ms
- Throttle time: 2 seconds
- Auto-timeout: 5 seconds
- ✅ Chrome 90+
- ✅ Firefox 88+
- ✅ Safari 14+
- ✅ Edge 90+
- ✅ Mobile browsers (iOS Safari, Chrome Mobile)
- Backend Required: Requires Socket.io server running
- Single Channel: Typing indicators limited to one channel at a time
- Presence Limit: Recommended max 100 users for presence tracking
- Local Storage: Connection state not persisted across sessions
- Multi-channel typing support
- Presence groups/batching for large user lists
- Connection state persistence
- Advanced retry strategies
- WebRTC integration for P2P
- Binary message support
- Message queue for offline mode
- Conflict resolution for simultaneous edits
pnpm test src/hooks/__tests__/use-typing.test.ts- Open demo page:
/demo/realtime - Test each tab:
- Connection: Check status, quality, reconnection
- Presence: Change status, view other users
- Typing: Type in input, see indicators
- Messaging: Send messages, test delivery
# Use Artillery or k6 for load testing
artillery quick --count 100 --num 10 http://localhost:3001/socket.io/Problem: Won't connect
Solutions:
- Check
NEXT_PUBLIC_SOCKET_URLis set - Verify backend is running on correct port
- Check browser console for errors
- Test with
curl http://localhost:3001/socket.io/
Problem: Indicators not showing
Solutions:
- Verify
channelIdmatches - Check both users are connected
- Look for throttling (2s limit)
- Check event subscriptions
Problem: Slow delivery
Solutions:
- Check network quality
- Monitor latency metrics
- Disable batching for critical messages
- Use
emitImmediate()for priority events
-
Documentation:
/docs/Realtime-Features.md -
Demo:
/demo/realtime -
Tests:
src/hooks/__tests__/ - Issues: GitHub Issues
MIT - See LICENSE file for details
Last Updated: February 1, 2026 Implementation Status: ✅ Complete Production Ready: Yes