Ideas - npruehs/pinned-down GitHub Wiki
Card Names
- Against All Odds
- A New Era
- Valor
- Liberty
- Fate
- Destiny
- Flight Training
- On Razor's Edge
- Inheritance
- traits
- populations
- organisms
- generation
- diversity
- habitat
- morph
- Bravo Zulu
- Stand Your Ground
- Survey Mission
- I've Got Your Back
- Target Locked
- Cover Fire
- Full Circle
- Cultural Exchange
- Blue Wing Expertise
- Backup Fleet
- Deep Space Expedition
- High Fertility
- They Crop Up Everywhere
- Genetic Recombination
- Diversification
- At The End Of The Food Chain
- they're up to something
- War Room
- One In A Million
- There Is Too Many Of 'Em
- Here Goes Nothing
- Go Ahead
- No Way Out
- Overwhelmed
- Oath
- Dawn
- Leap of Faith
- Full Circle
- Good Hunting
- Cargo Bay
- One-Way Trip
- Singularity
- No Dawn For Men
- We Are Alone
- Aftermath
- Belay That Order
- Debris
- Blockade Runner
- It’s A Trap: When this card is revealed…
- Lion At The Door
- King’s Gambit
- High Noon
- Fighterbay
- On The Double
- Their Finest Hour
- Onslaught
- Medical Ship
- Into The Lion’s Den
- Betrayal
- Come What May
- Machines and Madness
- Hideous
- Dreamless Sleep
- Tenacity
- Captain on the Bridge
- insidious
- Vigilance
- Impasse
- No Mercy (Damaged ships are power -1).
- On The Brink of Despair
- Weary
- Where It Hurts Most
- Modulate Weapons
- Despair
- Doom
- Fear
- Hide & Seek (Purple Wing Effect - Remove (2).
- Captain Downs
- Superiority
- Unity
- Pitiva Nebula
- Call for Reinforcements (Add (x)).
- That Was Close (Free is power is equal. Power +1. Don't discard enemy).
- Ms. Mullen
- Eyes and Ears
- In god we trust
- Silver Star
- Ranks
- Captain on the Bridge
- Assume Tactial Formation
- Semper Fidelis
- Bad News
- Vanguard
- Damage Report
- Brace For Impact
- As You Were
- S.O.S.! S.O. ...
- We're In Position!
- Valiance
- nefarious
- Panic
Mechanics
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Tracker. Not discarded in Wrap-Up Phase.
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Alerted(x). At the beginning of the attack phase, if the threat is x or more, flip this card.
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The next attack card is played for free.
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Make a starship power +2 (or +4 if you have any other cards in your hand).
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nullify effects by name
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enhance effects by name
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alter locations by name
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Admiral’s Order
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Captain’s Order
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Starfighters + Pilots (Space Superiority, ...) + Flaks
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Greek god names and fighter squad designations
Raid + Boss (Superweapon? –ship?) + Escort Ships ----> Objective Cards
- Comm Array: Doesn’t cause damage. Adds threat each turn.
- Shield Generator: Doesn’t cause damage.
- Reactor: Doesn’t cause damage. Can’t be assigned while there are any shield generators.
- Sensors: Doesn’t cause damage. All Beam Weapons are Power +2.
- Beam Weapons: Power 6.
TIE Fighter Mission Types
Story
- What are the odds of us not being alone?
- What have I done?
- You dare enter our domain
- Father & Daughter
- Well-known quotes (Shakespeare, Saint-Ecupery, Homer)
Affiliations
- Starfighters
- Psi-Corp