How to Use,(version 1) - npcbx/AsyncFuncCaller GitHub Wiki
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download and import this plugins to your own porject(or create a new one).
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make sure the plugin is enabled;
3.create a custom blueprint actor.Name it to AsyncBPFuncTest_BP.
4.Create a custom Bp func,give it some work, make sure it has no return result.
- use StartAsyncFunc to involve it in the begin play. or anywhere else you want to use it.
6.place the actor into the game world.
7.click begin play to see the result.