Functions Game. - novasdream/forgottenserver GitHub Wiki

// Create a New

Game.createItem(itemId, count[, position])
Game.createNpc(npcName, position[, extended = false[, force = false]])
Game.createTile(x, y, z[, isDynamic = false])
Game.createTile(position[, isDynamic = false])
Game.createMonster(monsterName, position[, extended = false[, force = false]])

Event Starter

Game.startRaid("raidRat")

Not Idea

Game.loadMap(path)

Getter

Game.getExperienceStage(level)
Game.getMonsterCount()
Game.getPlayerCount()
Game.getNpcCount()
Game.getTowns()
Game.getHouses()
Game.getGameState()
Game.setGameState(state)
Game.getWorldType()
Game.setWorldType(type)
Game.getReturnMessage(value)
Game.getPlayers()
Game.getSpectators(position[, multifloor = false[, onlyPlayer = false[, minRangeX = 0[, maxRangeX = 0[, minRangeY = 0[, maxRangeY = 0]]]]]])