GLSL: cgc - novaez/syntastic GitHub Wiki
Maintainer: Joshua Rahm [email protected]
cgc is a compiler ithat translates Cg or GLSL programs into OpenGL or DirectX code. See the manual for more details.
Checker Options:
Put the magic comment // profile:
followed by the profile for cgc to
use. For example, use // profile: glslf
to force the fragment shader
profile.
If the magic comment does not exist, then the dictionary
g:syntastic_glsl_extensions
is used to infer the appropriate profile
from the current file's extension. If this dictionary does not exist
either, a default dictionary is used instead. Finally, if the current
file's extension can't be found in these dictionaries, the checker
assumes a vertex shader profile.
The variable g:syntastic_glsl_options
can be used to pass additional
arguments to cgc
.