Engine - notreux/UpsideEngine GitHub Wiki

Objects

Constructor

Object new(string objectName: "static" | "sprite" | "light", table properties)

Returns a new engine object with properties given in properties

Properties

table workspace [read-only]

Returns the engine workspace, parent of all objects

Frame ambient [read-only]

Returns the engine ambient, can be used to change ambientation, contains a method which is called "getAmbient", returns the instance created by roblox

Methods

void start(GuiBase renderIn)

Starts the engine internally and renders objects in renderIn

void robloxGuiEnabler(table coreTypes, boolean state)

Enables or disables(state) the roblox core gui's in the coreTypes, every element in coreTypes must be a CoreGuiType