Engine - notreux/UpsideEngine GitHub Wiki
Objects
Constructor
Object new(string objectName: "static" | "sprite" | "light", table properties)
Returns a new engine object with properties given in properties
Properties
table workspace [read-only]
Returns the engine workspace, parent of all objects
Frame ambient [read-only]
Returns the engine ambient, can be used to change ambientation, contains a method which is called "getAmbient", returns the instance created by roblox
Methods
void start(GuiBase renderIn)
Starts the engine internally and renders objects in renderIn
void robloxGuiEnabler(table coreTypes, boolean state)
Enables or disables(state) the roblox core gui's in the coreTypes, every element in coreTypes must be a CoreGuiType