Commander Shadowsun Datasheet Changes - normanthesquid/wh40k-fundapocalypse GitHub Wiki

Commander Shadowsun got an update in Psychic Awakening - her abilities were unchanged, but she does get some new weapons.

We are going to ignore the flechette launcher, since characters don't get to keep their pistols in Apoc.

The Light Missile Pod is just a missile pod with 1 shot and 24" range. We will reuse the Missile Pod profile from the Commander Weapon List, but make the SAP 1 worse, which seems to be the standard when working with +/- 1 attacks.

For the fusion blasters, we are adding both options alongside the normal fusion blasters, so that people with the old model can take the old choice, if they want to for some reason.

The High Energy Fusion Blaster is the same as the normal ones, just with a 24" range, so that is an easy profile to build.

The Dispersed Fusion Blaster is Assault 2 S:7 AP:-4 D:d3. D3 is kind of a rare damage profile - we are going to use the Twin Heavy Plasma Cannon as a comparison: Heavy 2 S:7 AP:-3 D:2. In Apocalypse, the Twin Heavy Plasma Cannon is A:2 SAP: 7+ SAT:7+, since this has 1 less AP, we decided to go with 7+/8+. We were surprised that it was still 2 shots, but we will follow that example as well.

Fusion Blasters are Heavy in apoc, even though they are Assault in 9e - we will make the two new profiles heavy as well, for consistency.