IMD 3901 : Milestone 8 - noreenqureshi/TermProjectBlogposts GitHub Wiki

March 30, 2021

Overview

This week I converted my models to the correct format (.glb) and I attempted at placing the models into our project. When I tried loading my models into the scene, I was struggling with some technical issues, so I talked with my group and told them what happened. It seemed like I was the only one experiencing technical troubles, so there is a chance that there may have been a problem with my hardware. Luckily, we talked through it and I took on some other tasks that still needed to be done such as: creating an easel model, creating character models, finding higher quality images of the paintings, and doing research on the artists + paintings so we can provide some information on them within the application.

Challenges

My original plan for this week was to convert the models I created to the correct format, then load and correctly position them into the project, so that Will, our main programmer, would not have to spend the extra time positioning things. However, when I attempted doing this, I constantly ran into an error that said "Page Unresponsive". I could not open dev tools with ctrl+shift+i and I tried accessing our project in a different browser, but it still did not load. In Visual Studio Code, I tried using different localhost number, I made sure that our sockets were connected and I made sure that it was listening on the right port, but it still did not load. This was frustrating because it seemed like everything I tried wouldn't work, and I didn't want to let my team down by not being able to complete my tasks. I reached out to my team and told them what problems I was having.

Successes

Luckily, my team was very understanding, and also recalled some connection issues I had during previous weeks (the project would load, but it would be very slow and it took lots of time to move from one point to another). Instead, I forwarded my models to our other 3D modeller, Jenny, and she would place the models in the application. I did not want to spend the week doing nothing at all, so I suggested that I could do research on the artists and create info cards that we can place in the game later on. After this suggestion, more small tasks started to pile up so I felt like my time was still put to good use. I found higher quality images of the paintings we are using, I created an easel model, and I created character models. Additionally, I have started research and will be able to create the info cards very soon.

Higher Quality Painting Images

Models

Total hours spent this week: 7

Next steps

The next step for me is to create the information cards. I will try to make them match the theme of the level and use the colours that are found in the painting. After this, our team will compile everything together and do some testing and debugging.

- Noreen Qureshi