2.2 Changelog - nonamecrackers2/crackers-wither-storm-mod GitHub Wiki
Added/Tweaked:
- New tainted blocks
- Stairs, slabs, fences, logs, and so much more!
- Mob statues are now their own block
- Huge thanks to Nazaru!
- Wither Storm head revamps
- Heads now have "hit counts." Hitting a head will increase this count until it becomes injured
- The required hits can range between 3-5 and is rerolled every time a head is healed
- Heads will now turn red when hit, like any typical mob
- Heads will shake when hit, and when healed a sound will play to indicate the tractor beam reactivating
- Heads now have "hit counts." Hitting a head will increase this count until it becomes injured
- Amulet
- The amulet has been completely revamped and given a new use
- The amulet will track the nearest Wither Storm, and will pulse blue when held if your facing the general direction of the Storm
- The amulet can also track up to four extra mobs (and players!), which can be set by right clicking a mob. These colors will also pulse when facing the general direction of the tracked mob. Shift-right click the amulet while held to swap colors. Each color can track one mob
- A variation of the amulet can be crafted that will track all entities of the bounded type
- The amulet can be locked as well to prevent players from changing bounded entities
- Added a config option to disable the Wither Storm force tracking the nearest player with an amulet
- Withered Beacon
- Crafted using a withered nether star, the withered beacon is a much more powerful variant of the normal beacon being able to apply various effects in a much larger radius
- Support beacons can be connected nearby that can apply more effects in an infinite distance in the angle their connection makes with the main beacon
- The withered beacon can be used to resummon the Wither Storm by right clicking it with three wither skulls
- The beacons beams can be seen from any distance
- More info in the beacons GUI when placed!
- Sickened Villager
- A withered sickened variant of the villager, texture by McFella
- Villagers and zombie villagers will convert to this sickened variant and can be healed via golden apple stew, retaining all their trades, gossips, and trading experience
- Performance Improvements
- Introducing vertex buffers, which store vertices and uploads them right to the GPU instead of going through all them each frame, improving performance astronomically
- This system is used for the Wither Storm's mass and block clusters
- Flywheel support has been removed, as it has been replaced by this new system
- Removed the "Block Cluster Coloring" config, as these new improvements fixed shader incompatibilities with block clusters
- Introducing vertex buffers, which store vertices and uploads them right to the GPU instead of going through all them each frame, improving performance astronomically
- Patreon cosmetics
- Added in-game cosmetics for Wither Storm backers on my Patreon
- Backers will receive a cute little formidibomb block that will float around their head
- Bowels Reworks
- The bowels have been completely overhauled, featuring more structures, caves, loot, tunnels, and so much more!
- When entering the bowels, you'll also now be transported somewhere random, with a bias towards the dark-lit cave systems. Configurable, of course
- The Wither Storm's bossbar will now disappear when underground, or in a location where the Storm is not an immediate threat
- Configurable via "Smart Bossbar" in the server config
- Added client configuration options to change the Wither Storm's tractor beam color
- The Wither Storm will now "shine" purple at night, to make it easier to distinguish between the sky
- Configurable
- Block clusters will now shake angularly
- Block clusters will now play a shake sound when being picked up
- The play dead corpse structure has been touched up with new blocks
- Added a tool action for items that can damage the Command Block during the final battle, "command_block_damage"
- Lowered tractor beam cluster pick up time
- The Wither Storm can no longer be formidibombed during phase 4
- Increased target invulnerability time when escaping a head
- The time can now be configured via the server config
- The Wither Storm will no longer pull in mobs via it's tractor beam when distracted
- Wither Sickness will now pulse, with the frequency increasing the lower the mob's health is
- Added commands to get and set server config options, "/witherstormmod config"
- Added a config option to change the maximum amount of chunks wither storms can load
- Seperated the "Play Boss Themes" config option for the Wither Storm and Withered Symbiont
- Made the Withered Symbiont blast resistant
- Translations
- Updated Spanish translations (pox1016)
- de_de by MoRoN222
- pt_br by Luisinhi010
- nl_nl by LucasDotje
Bug Fixes:
- Fixed Spanish translations having incorrect character encoding
- Mobs will no longer target the Wither Storm when it's playing dead #551
- Fixed block states not appearing properly in block clusters #618
- Fixed heads be able to be spam-injured after already being hurt
- Fixed incompatibility with newer forge version #885
- The Wither Sickness layer will no longer render on transparent pixels #593
- Fixed Vivecraft incompatibility #393