Medic - nnichael/MOGL GitHub Wiki

Medic

Description: "Right click knocked out players to open their menu, then REVIVE them, or HEAL them for money. Craft syringes to disinfect players and clear their inventory of germs for money."

Welcome message: "Stay safe out there!"

Requirements

  • Knowledge:
    • Mathematics - 3
    • Deontology - 3
    • Anthropology - 5
    • Numismatology - 3
  • This job requires a clean record.
  • This job is not compatible with Cop or Plumber.

Pay

This job requires job funds.

  • Base Revive Reward: $500.00
  • Base Disinfect Reward: $300.00
  • Base Hospital Disinfect Reward: $700.00
  • Base Light Heal Reward: $250.00
  • Base Heavy Heal Reward: $500.00
  • Cure Druggie Reward: $100.00
  • Promotion Bonus Pay: $15.00
  • Max Prestige Pay: $200.00
  • Max Prestige Pay Bonus: $5.00

Curing Druggies gives a 3/10 chance of spawning 3 Rats.

Leveling

  • Maximum Promotion Level: 10
  • Exp Reward: 15
Level Required Exp
0 100
1 150
2 250
3 450
4-9 700

Job Drops

Job Drop Rarity* Minimum Prestige Level
Light First Aid Kit 50 0
Heavy First Aid Kit 20 4
Germ 50 0
Syringe 20 0
Craving Pills 10 1
Energy Pills 10 1
Bladder Pills 5 3
Happiness Pills 5 4
Health Pills 4 5
Knowledge Pills 3 6

Food Drops

Food Drop Rarity* Minimum Prestige Level
White Wine 5 1
Pseudoephedrine 10 1

*Lower = More rare


Business Drops

  • Blood Bag - 29/200 chance from disinfecting players, 9/200 chance from curing Druggies (promotion level 2 or higher)
  • Stethoscope - 29/200 chance from disinfecting players, 9/200 chance from curing Druggies (promotion level 2 or higher)