Pose - nikogoli/Blender-Scramble-Addon GitHub Wiki
Buttons' positions and sub menus (image)
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Add to selected bones limit rotation constraints which limits are same as their IK settings.
Convert IK Rotation Limit to Constraint
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Set selected bones' IK limit rotation settings based on their limit rotation constraints.
Convert Limit Rotation Constraint to IK Limit
Buttons' positions and sub menus (image)
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Restrict Selecting (Selected)
Make selected bones unselectable.
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Make unselected bones unselectable.
Restrict Selecting (Non-Selected)
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Allow Selecting (All)
Make all bones selectable.
Buttons' positions and sub menus (image)
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Select Bones to Mouse
Select bones which exist between selected bones and mouse position.
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Change Selection (Flipped-Name)
Select bones which have left-right-flipped name of currently selected and deselect old one.
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Select Bones (Flipped-Name)
Select bones which have left-right-flipped name of currently selected.
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Select Bone (Dot-Number)
Select bones which names end with dot-number.
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Select bones on one side.
Select Bones (One Side)
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Select all children of selected bones.
Select Bones (All Children)
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Select all parents of selected bones.
Select Bones (All Parent)
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Select all parents and children of selected bones.
Select Bones (All Parent & Children)
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Select Bones (Between Two)
Select bones which exist between two selected bones.
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Similar
Same as "Similar" Menu in Edit mode.
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Select bones which names are same as active bone except dot-number and left-right suffix.
Select Bones (Sharing Name)
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Select Bones (Flipped-Name)
Select bones which have left-right-flipped name of currently selected.
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Select Bones (Constraint)
Select bones which have same constraints as active bone.
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Select Bones (All Constraint)
Select bones all of which constraints are same as active bone.
Buttons' positions and sub menus (image)
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Copy Constraints to Flipped-Name Bones
Copy selected bones' constraints to bones which have left-right-flipped name.
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Switch Position
Switch pose / rest position of armature.
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Place selected bones along designated grease pencil or annotation.
Place Bones along Grease Pencil
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Create chain-like rigid body objects from selected bones, and make these bones follow the objects.
Create Chain-like Rigid Body Objects
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Creates custom shapes of selected bones.
Create Custom Shape
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Set slow parent to selected bone.
Set Slow Parent
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Create limit rotation constraint or set IK's rotation limit based on selected bones' current rotation.
Convert Current Rotation to Limit
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Create Mesh for Weight Cop
Creates mesh to use with copy of selected bone weight.
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Remove Dot-Number from Names
Try to remove right-most dot-number from select bones' names.
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Replace selected bones' names by using regular expression".
Rename Bones by Regular Expression
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Change selected bones suffixes to designated ones.
Change Suffix
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Copy Bone name to Clipboard
Copy the active bone's name to Clipboard.