Reed in the Wind - networkingguru/incursion-roguelike GitHub Wiki

Reed in the Wind

Reed in the Wind
Prerequisite: Evasion >= 1, Tumble >= +12, DEX >= 15, Dodge.
Benefit: Whenever a non-prone humanoid character with this feat is about to take more than a third of their current hit points in damage from a single attack consisting of slashing, piercing or blunt damage, they will be asked if they want want to use Reed in the Wind, and thus suffer only 1/3rd damage, but also suffer automatic knockdown. A character must be wearing Light armour or be unarmoured to use this feat, and it is ineffective against piercing damage.

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