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Pain

PAIN
  Granted Power: You feed upon the pain you inflict upon others. Every 10 points of damage your attacks deal, counted across all your hits, heals you 1 hit point. This stacks with Feed upon Pain from any other source: each extra source heals 1 more hit point per 10 damage.
Offered By: Khasrach, Xel, Zurvash.
Pain Domain Spells:
  1: Pain Touch (Necromancy)
Level: Pain 1, Blackguard 1
Fortitude negates. Mana: 1. Long duration. Base Success: 95%.
  Any living creature you touch is overcome with agony on a failed Fortitude save, suffering a -3 general penalty to all actions. You get a number of touches per casting equal to your priest level (minimum 3).
  2: Wrack (Special Ability)
 * * * NOT IMPLEMENTED YET * * *
Mana: None.
  (Resource Zero)
  3: Blackmantle (Necromancy) [Death]
Level: Mage 3, Pain 3, Hatred 4, Blackguard 3, Twilight Huntsman 3
Mana: 5. Base Success: 60%.
  Brings into existance around the target a black aura that prevents supernatural healing of any sort (but does not prevent regeneration).
  4: Thornwrack (Thaumaturgy)
Level: Druid 4, Pain 4, Hatred 5, Blackguard 4, Twilight Huntsman 4
Fortitude negates. Mana: 7. Base Success: 75%.
  Causes thorns to grow out of a victim's flesh, inflicting a -4 penalty to attack rolls and saves due to agony, and causing 1d8 points of damage each round for the duration. A Fortitude save negates the effect.
  5: Vitriolic Sphere (Evocation)
Level: Mage 4, Pain 5
Mana: 8. Base Success: 75%.
  Projects a emerald globe of acid that strikes a target to inflict 1d8 damage per two caster levels (max 5d8) instantly, plus 1d4 points of lingering acid damage every turn thereafter for the duration (1 round/caster level).

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