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PAIN
Granted Power: You feed upon the pain you inflict upon others. Every 10 points of damage your attacks deal, counted across all your hits, heals you 1 hit point. This stacks with Feed upon Pain from any other source: each extra source heals 1 more hit point per 10 damage.
Offered By: Khasrach, Xel, Zurvash.
Pain Domain Spells:
1: Pain Touch (Necromancy)
Level: Pain 1, Blackguard 1
Fortitude negates. Mana: 1. Long duration. Base Success: 95%.
Any living creature you touch is overcome with agony on a failed Fortitude save, suffering a -3 general penalty to all actions. You get a number of touches per casting equal to your priest level (minimum 3).
2: Wrack (Special Ability)
* * * NOT IMPLEMENTED YET * * *
Mana: None.
(Resource Zero)
3: Blackmantle (Necromancy) [Death]
Level: Mage 3, Pain 3, Hatred 4, Blackguard 3, Twilight Huntsman 3
Mana: 5. Base Success: 60%.
Brings into existance around the target a black aura that prevents supernatural healing of any sort (but does not prevent regeneration).
4: Thornwrack (Thaumaturgy)
Level: Druid 4, Pain 4, Hatred 5, Blackguard 4, Twilight Huntsman 4
Fortitude negates. Mana: 7. Base Success: 75%.
Causes thorns to grow out of a victim's flesh, inflicting a -4 penalty to attack rolls and saves due to agony, and causing 1d8 points of damage each round for the duration. A Fortitude save negates the effect.
5: Vitriolic Sphere (Evocation)
Level: Mage 4, Pain 5
Mana: 8. Base Success: 75%.
Projects a emerald globe of acid that strikes a target to inflict 1d8 damage per two caster levels (max 5d8) instantly, plus 1d4 points of lingering acid damage every turn thereafter for the duration (1 round/caster level).