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Hesani

God of Light, Balance and Cycles
  Fate, Healing, Magic, Succor, Sun, Weather. Positive Energy.
  Everything, Hesani argues, is a cycle. Life, magic, seasons, sunrise and sunset -- all must have balance. Hesani is a compassionate god, perhaps the one diety most truly empathic to the sufferings of mortal beings. He seeks to preserve life at all costs, though undead are anathema to him. Hesani's power waxes an sunrise and sunset, when the cycle of the day comes to its natural zeniths. Clerics of Hesani often preside over childbirth, seeing it as the ultimate expression of the cyclic nature of human life.
  Hesani was the patron of midwives in the years past, but his relation with the Midwives Guild and their politics has soured in recent years. He protects and provides for any who seek to preserve life, whether physician or midwife, though his clerics do not discuss this policy overly vocally. Hesani has a close relationship with Mara, and teaches his clergy that death is a necessary element of life -- to simply be accepted rather than feared or sought out. Her practice of creating undead is highly distasteful to the god of life, however. Hesani's pacifistic morals, combined with his clerics' vocal opposition to the use of mindless undead in industry and civic maintenance, tends to cause his church to be seen as a fringe faith with ideals far out of touch with reality.
  Hesani's holy symbol is a topaz carved with the image of a moebius strip. He has no chosen weapon, but offers his priests the Domains of Fate, Healing, Magic, Succor, Sun and Weather. Hesani is Neutral Good in alignment, and accepts clerics of any Good alignment.
   Worship: Hesani does not accept the sacrifice of any living things, but treasures offerings of gold based on their symbolic similarity to the sun. Unlike most gods, repeated sacrifices of gold increasingly please Hesani. He is also pleased when his followers destroy undead (in a manner not contradicting a good alignment) or peacefully resolve conflicts with other living things.
   Hesani expects his followers to move in harmony with the natural flows of the world rather than fighting against them in dissonance. Violence against any living things increases this dissonance so Hesani's worshippers are very reluctant to engage in it. Certain kinds of magic are more harmonious than others as well. Divination, Abjuration and Theurgy are naturally balanced arts and do not create disharmony. Enchantment, Thaumaturgy and Arcana are reasonably easy to perform in a manner harmonious with the interconnectedness of all things, assuming that the practicioner has taken time to gain knowledge of the natural world and its balances. Evocation, Weavecraft and Illusion are more difficult to perform in a balanced manner, but a very knowledgable mage can use them safely. Necromancy and spells with the Force descriptor, however, will always increase disharmony.
   Hesani does not become angry over the creation of minor disharmony; a worshipper will feel increasing tension around him as he slips out of balance with the world, until finally the situation becomes serious enough that Hesani is angered. Growing tension dissipates as the follower spends days contemplating his place in the world and realigning himself with the harmonious flow of vital energies.
   Hesani also expects his followers not to be reckless by moving forward to quickly and challenging tasks beyond their level of skill. Patience and knowledge of limitations is highly valued by Hesani's clergy.
   Though some very careful warriors can find favour with Hesani, he would never patronize those whose lives are ruled by rage and barbarity. Blind anger offends Hesani greatly.
   Blessings: Hesani is quick to intervene on any petitioner's behalf, and will heal the injured, purify the body, carry followers away from harm, amelorate hunger, deflect especially deadly blows, clear the mind and replenish mana for any follower. After relatively minor sacrifices in his name, he will also remove curses, restore spent fatigue and cure blindness or permanent wounds, and slightly later replace lost spellbooks as well. His veteran followers can expect him to replenish the spirit and even resurrect them should they die. Hesani gives aid very casually in contrast with other gods; asking aid costs a petitioner comparatively very little favour. Being raised from the dead is far more costly, however, given the extent to which it disrupts the natural cycle.
   Loyal followers of Hesani find that their lifestyle of natural harmony greatly increases the volume of mystical energy they can channel through their bodies. All Hesani worshippers also are exposed to his teachings concerning nature, interacting peacefully with other poeple, meditation and healing living things. Moving in harmony with the world also leads to the world upraising you in kind, and those who follow Hesani's path well find benefit from many lucky coincidences and general good fortune. More experienced followers defend themselves through intuition, study alchemy and magical devices, learn spells to end conflict without violence and find themselves in increasing harmony with the natural world.

Domains: Fate, Weather, Healing (Domain), Magic (Domain), Succor, Sun

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