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FIRE
Granted Power: You command fire creatures just as an evil priest commands undead. You gain one level of innate fire resistance with every odd priest level that you gain.
Offered By: Immotian.
Fire Domain Spells:
1: Burning Hands (Evocation) [Fire]
Level: Mage 1, Fire 1
Mana: 2. No AoO. Base Success: 95%.
Causes jets of flame to spread out of your outstretched fingertips in a fan pattern, striking creatures in the three squares nearest you in the direction you select for 1d4 points of damage per caster level (max 5d4).
2: Produce Flame (Evocation) [Fire]
Level: Druid 1, Fire 2
Mana: 1. Long duration. Base Success: 95%.
Creates balls of magical fire that inflicts 1d6 points of damage, plus 1 point per level (max +5). One ball is created per caster level.
3: Flaming Sphere (Evocation) [Fire]
Level: Druid 2, Mage 2, Fire 3
Mana: 4. Long duration. Base Success: 75%.
Conjures a boulder-sized globe of fire that rolls around and burns your enemies (approximate CR 3).
4: Wall of Fire (Evocation) [Fire]
Level: Druid 4, Mage 4, Fire 4, Blackguard 4
Mana: 8. Long duration. Base Success: 90%.
Creates a curtain of violet flames which causes (2d6 + caster level) points of fire damage to any creature which passes through it.
5: Flame Strike (Evocation) [Fire]
Level: Druid 5, Priest 5, War 5, Fire 5
Reflex partial. Mana: 15. No bonus damage. Base Success: 75%.
Calls down a pillar of divine fire to strike a chosen target for 1d6 points of damage per caster level, scaled after 9th. A Reflex save halves the damage, but only half the damage the spell inflicts is fire damage -- the other half is raw divine power and cannot be resisted. The column has a radius of one square and the caster is immune to the damage.