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Earth

EARTH
  Granted Power: You can command earth creatures just as an evil priest commands undead. You have a bonus to save against petrification equal to your priest level; starting at 7th level, you are immune.
Offered By: Ekliazeh.
Earth Domain Spells:
  1: Magic Stone (Theurgy) [Earth]
Level: Priest 2, Earth 1
Mana: 15. Persistant. Base Success: 90%.
  Casting this spell allows a priest to briefly awaken the spirit of any one stone (or stack of stones) of hand-held size or smaller. This can have any one of the four following effects:
   Stone Bolt: A mundane rock or sling bullet (or stack thereof), is transformed into a powerful magical missile: a +1 thundering weapon. The magical plus increases by one for every three caster levels the caster possesses.
   Stone Lore: The caster speaks with the stone, learning its nature -- this form of the spell works to identify any magical stone, rock or sling bullet it is cast upon.
   Stone Ration: This form of the magic renders the affected stone edible (by creatures that can normally subsist on vegetable matter). A priest can survive and even sustain a small group in times of privation in this manner, but in the long run eating stones has an adverse effect on one's health.
   Stone Sentinel: This form of the casting briefly animates the rock, turning it into a tiny stone figure called a stone sentinel. Such a creature is very weak, being less than a foot tall, but is difficult to hit and may serve as a useful distraction in a time of need.
  2: Stone Tell (Divination) [Earth]
Level: Druid 2, Earth 2
Mana: 15. Base Success: 60%.
  By communing with primordial spirits of rock, the caster is able to learn the layout of the solid stone within 200 feet plus 10 feet per caster level of her.
  3: Meld into Stone (Arcana) [Earth]
Level: Druid 3, Earth 3
Mana: 30. Persistant. Base Success: 100%.
  Allows you to meld into and travel through solid stone in the same manner that a xorn or xaren does.
  4: Transmute Rock to Mud (Arcana) [Earth]
Level: Druid 4, Mage 4, Earth 4
Mana: 8. Base Success: 90%.
  Turns all walls within a 30 foot (3 square) radius of the targeted square into mud.
  5: Stoneskin (Thaumaturgy) [Earth]
Level: Mage 4, Earth 5, Ranger 4
Mana: 35. Persistant. Base Success: 100%.
  Turns your skin as hard as rock, automatically and completely negating 1d4+(caster level/2) blows from any weapon of less than +5 enchantment. Critical hits damage you, but only as much as a normal hit would usually.

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