Black Orc - networkingguru/incursion-roguelike GitHub Wiki

Black Orc

Str:-- Dex:-- Con:-- Int:-- Wis:+3 Cha:-1 Luc:--
Favoured Classes: Priest, Mage
Experimental: Black Orcs are not a Core Incursion race.
 
  Black orcs were bred and engineered by Azakram the Black millenia ago in his campaign for conquest of the Kinlands during the Mage Wars. They have a heightened affinity for blood magic, a limited empathy with the undead and a small degree of innate mystical power, but are not as strong as their compatriots and suffer from an suceptability towards enchantment spells. In the modern age, the most frequently serve as shamans and other spiritual authorities in an orc tribe.
 
 BLACK ORC RACIAL SKILLS
   Black Orcs count Theology, Spellcraft and Concentration as their racial skills.

 ORCS RACIAL TRAITS
   * Racial Attributes -- Compared to normal Orcs, Black Orcs are quite weak. They lack the strength and toughness of their counterparts, but enjoy a dramatic force of will and a slightly more cunning mind. Unfortunately, they have an inbred weakness for enchantment spells and suffer a -6 penalty to saving throws against them.
   * Undead Empaty -- Black Orcs have a special affinity for the Undead, inasmuch as it is possible to understand the feelings of creatures that are often mindless and soulless. Most undead are neutral to Black Orcs by default and will not attack unless provoked.
   * Blood Magic -- Black Orcs that gain Priest levels automatically gain access to the Blood domain in addition to their other domains.
   * Magical Nature -- Like Elves, Black Orcs have a small amount of innate mystical power when compared to other races. This is represented by a larger mana pool.
  * Starting Equipment -- Black Orcs start with a medium backpack, a broadsword or a long sword, a longspear or a ranseur, some cured meat and a knife. Black Orcs also start with a special spellbook allowing them to learn arcane blood rituals if they pursue a career in magecraft.

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