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The Fantasy Grounds Character Converter is a utility application designed to allow RPG characters in popular character creation programs to be translated into Fantasy Grounds character files (and even directly imported into campaigns).

The application is being released under the BSD open source license to allow anyone to contribute to the project, and update the application. SmiteWorks USA (makers of Fantasy Grounds virtual gaming tabletop) will continue to lead the effort to maintain and develop the character converter, in order to ensure the highest quality release distribution alongside the Fantasy Grounds product.

The project currently uses C# as the programming language, and relies on the Microsoft .Net 2.0 framework. If you are adding to the existing C# project, you should not include features from newer versions of the .Net framework, since they are usually not compatible for our Macintosh and Linux users running under emulation (i.e. Mono).

We are open to implementations in other languages. C# was only selected due to the inclusion of a large number of tools automatically.

Also, we are open to expanding the scope of the project to include NPCs or other data types for easier migration of data into and out of FG data formats.

Here are links to pages of interest to the community:

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