Using bonuses - montlikadani/RageMode GitHub Wiki

How can I use bonuses?

The list of bonus types found in configuration in the bonuses section.

Currently supported bonus types:

  • effect
  • sound
  • points
  • givegameitem

How to use these?

[ ] - optional

< > - required

It's easy to use, create any line of bonus, just follow this instruction.

If you want to give point reward to player when a player killed an another player, will add double bonus points to the killer.

Example

list:
- "points:15"

If you want to give potion effect reward to player when a player killed an another player, will adding effect to the killer.

Example

list:
- "effect:regeneration:20:2"

Usage of effects: effect:<effectName>:[durationInSeconds]:[amplifier]

Effect types found in PotionEffectTypes site


If you want to give a game-item to the player if he/she killed someone in game, use:

Example

list:
- "chance:50_givegameitem:grenade:3"
- "givegameitem:grenade"
- "chance:45_givegameitem:combataxe"

If you want to play a sound to the player with the given sound, use:

Example

list:
- "sound:block_anvil_break:1:2"

Usage: sound:<SoundName>;[volume];[pitch]

Sound lists: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html


How can I use per-line chances (random)? (Optional)

The per-line chances every options supports what is on the list.

Example

list:
- "chance:25_points:15"
- "chance:15_effect:regeneration;30"

This will give a 25% chance of triggering points and a 15% chance of triggering effects.

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