Uploading Custom Gamemodes to Thunderstore - monksilly/Custom-Gamemodes GitHub Wiki
This guide will walk you through the steps to correctly prepare and upload your custom gamemode to Thunderstore, ensuring it's recognized and playable by others.
Before you start: Make sure you have already created your config.json
file and placed your capsuleIcon
and screenIcon
images inside an Assets
folder (if you're using custom levels/gamemodes then also the AssetBundle
), as described in the "Making Gamemodes from inβgame or and custom levels" or "Using Premade Gamemodes (From AssetBundles)" guide.
Your custom gamemode files should look like this in your working directory:
ThePurrgatoryGamemode/ <-- Your temporary working folder for the gamemode
βββ Assets/
β βββ capsule.png <-- Your gamemode's small capsule icon
β βββ screen.png <-- Your gamemode's larger screen image
βββ config.json <-- Your gamemode's configuration file
Step 1: Create Your Thunderstore Package Folder
First, create a new folder that will become your Thunderstore package. This folder can be named anything, as it wont affect how it works (It's recommended to keep it simple and self-explanatory).
Example: If your gamemode is "The Purrgatory", name the folder ThePurrgatoryPackage
.
ThePurrgatoryPackage/ <-- This will be your Thunderstore package folder
Step 2: Add Thunderstore Required Files
Inside your ThePurrgatoryPackage/
folder, you need to add three essential files required by Thunderstore for every mod:
manifest.json
: This file provides metadata about your mod (name, version, dependencies).icon.png
: A square PNG image (can't be larger than 256x256 pixels) that will be your mod's icon on Thunderstore.README.md
: A Markdown file containing a description of your mod.
You can create simple versions of these:
manifest.json
example:{ "name": "ThePurrgatory", "version_number": "1.0.0", "website_url": "https://example.com/your-mod-page (Optional)", "description": "Escape the meowing mass, with your almighty climbing skills!", "dependencies": [ "MonkSilly-CustomGamemodes-0.1.1" <-- IMPORTANT! this tells mod manager to download custom gamemodes mod. Always use the latest version. ] }
icon.png
: Just place your chosen square icon image here.README.md
example:# The Purrgatory Escape the meowing mass with all the climbing power that's still left in you... **Features:** - 25 Custom levels - 4 Custom regions - Lot's of meowing... Enjoy!
After this step, your package folder should look like this:
ThePurrgatoryPackage/
βββ manifest.json
βββ icon.png
βββ README.md
plugins
Folder
Step 3: Create the This is the crucial step for custom gamemodes. Thunderstore expects mod content to be placed inside a folder named plugins
.
Create a new folder named plugins
inside your ThePurrgatoryPackage/
folder:
ThePurrgatoryPackage/
βββ manifest.json
βββ icon.png
βββ README.md
βββ plugins/ <-- New folder!
plugins
Step 4: Move Your Gamemode Files into Now, take your config.json
file and your Assets
folder (containing your capsule.png
and screen.png
) from your working directory (ThePurrgatoryGamemode/
) and move them inside the plugins/
folder.
Before Moving (Your Working Directory):
ThePurrgatoryGamemode/
βββ Assets/
β βββ capsule.png
β βββ screen.png
βββ config.json
After Moving (Your Thunderstore Package Folder):
ThePurrgatoryPackage/
βββ manifest.json
βββ icon.png
βββ README.md
βββ plugins/
βββ config.json <-- Your gamemode's main config file
βββ Assets/ <-- Your gamemode's assets folder
βββ capsule.png
βββ screen.png
This is the correct file structure for Thunderstore to recognize and load your custom gamemode's configuration and assets.
Step 5: Zip Your Package Folder
Now that your folder is perfectly structured, it's time to zip it.
- Navigate to the directory containing your
ThePurrgatoryPackage/
folder. - Go inside the
ThePurrgatoryPackage/
folder. - Select all the files, after selecting them, right click one of them
- Select "Send to" -> "Compressed (zipped) folder" on Windows, or use any other program that supports zipping.
This will create a .zip
file named ThePurrgatoryPackage.zip
(It's possible the .zip file will be named after the right clicked item, in that case just rename it).
Step 6: Upload to Thunderstore
Finally, go to the Thunderstore website for your game.
- Log in to your account.
- Find White Knuckle
- Click the "Upload" Button.
- Follow the instructions to select your
ThePurrgatoryPackage.zip
file and provide any additional information that's required.
Once uploaded, your custom gamemode will be available for others to download and enjoy!