Location - momoservertw/PlayerdataPlus GitHub Wiki
To specify some locations. Support radius and comparison operators.
Index:
Location:
- world
- world_nether
- world_the_end
Location:
world:
X: 1000
Y: ">= 80"
Z: "-1000 ~ 1000"
world_nether:
"!X": 1000
"!Z": 1000
world_the_end:
R: 1000
world_custom: []
By default, it will check all coordinates in config. If one of them are match, it will cancel the spawn event immediately. It means there has not any entity which location match X or Y or Z.
- X
- Z
- R
Adding "!" in front of any coordinate will check the opposite coordinate range. For example, if X is ">= 80", it will check "< 80". And you need to bracket up the coordinate if you use it.
- !X"
- "!Y"
- "!Z"
- "!R"
- "!XYZ"...
"XZ: > 100". It means that X "> 100" or Z "> 100".
- XYZ
- XZ
- XY
- YZ
X: "1000"
Location "-1000" to "1000".
X: ">= 80"
Support operator: >, <, =, >=, <=, ==
X: "-1000 ~ 1000"
Location "-1000" to "1000".
R: 1000
Radius: 1000 Center: "0, 0"
"!R": 1000
Radius: outside of 1000 Center: "0, 0"
R: "1000 100 100"
Radius: 1000 Center: "100, 100"
R: "1000 100 80 100"
Radius: 1000 Center: "100, 80, 100"