Table of Contents - modio/modio-sdk-legacy GitHub Wiki
- Home
- Getting Started: Setup mod.io SDK into your game or modding tool.
- SDK Methods:
- Initialization and process: Initialize the SDK before accessing the functionality.
- User Authentication: Login using our simple email authentication flow.
- Mods: Browse, Download, create, update and delete mods.
- Modfiles: Upload and edit modfiles.
- Media: Upload, edit and download images and media in mod.io.
- Subscriptions: Subscribe to mods to automatically install them.
- Events: Query and listen to game and mod events.
- Stats: Retrieve mod stats.
- Tags: Manage mod's tags.
- Ratings: Add ratings for mods.
- Metadata KVP: Manage metadata key value pairs for mods.
- Dependencies: Manage mod's soft dependencies.
- Comments: Get and delete comments.
- Reports: Report content violating the terms of use.
- Me: Query games and mods related to the authenticated user.
- Downloads: Install, uninstall and manage the mod download queue.
- Uploads: Upload and manage the mod upload queue.
- Creators: Customizables that help us creating filters and objects.
- Editors: Customizables that help us editing objects.
- Schemas: List of all C++ classes representing mod.io schemas.
- Constants: Learn about the constant definitions values expected as parameters or returned by the SDK.
- C Compatibility: The mod.io SDK has multilanguage support using the C interface.
- Methods:
- Creators: Customizables that help us creating filters and objects.
- Editors: Customizables that help us editing objects.
- Schemas: List of all C structs representing mod.io schemas.
- Building: Learn how to build mod.io dynamic libraries in different platforms.