Configuring the mod - mobends/MoBends GitHub Wiki

Here's a guideline as to how Mo' Bends can be configured.

Client configuration

The config can be changed in game through the Forge "Mod Config" menu. It can also be directly changed in the config file: (...)/.minecraft/config/mobends.cfg.

Enable/disable animated entities

You can disable animations for whole entities at a time. (Right now, toggling specific animations is not supported).

Example:

animated {
    B:"mobends-minecraft:skeleton"=true
    B:"mobends-minecraft:spider"=true
    B:"mobends-minecraft:squid"=true
    B:"mobends-minecraft:wolf"=true
    B:"mobends-minecraft:zombie"=true
    B:"mobends-minecraft:zombie_pigman"=true
    B:mobends-player=true
}

General configuration

Property key Values Default Description
performSpinAttack true/false true Should the spin attack be part of the combo.
showArrowTrails true/false true Should arrows be followed by trails.
showSwordTrails true/false true Should swords be followed by trails during attacks.
itemUseClassifications ItemClassification empty list What animation should get played upon using a specific selection of items.
(Refer to the Item action system page for more information)
itemAttackClassifications ItemClassification empty list What animation should get played upon attacking with a specific selection of items.
(Refer to the Item action system page for more information)

Server configuration

Mo' Bends can be put on the server-side to unlock additional configuration.

Property key Values Default Description
modelScalingAllowed true/false true Does the server allow scaling of the player model more than the normal size?
bendsPacksAllowed true/false true Does the server allow the use of bends packs?
movementLimited true/false true Does the server limit excessive bends pack transformation?

Example:

server {
    B:bendsPacksAllowed=true
    B:modelScalingAllowed=false
    B:movementLimited=true
}
⚠️ **GitHub.com Fallback** ⚠️