GlIsTexture - mkilgore/QB64pe GitHub Wiki
_glIsTexture: determine if a name corresponds to a texture
FUNCTION _glIsTexture~%% (BYVAL texture AS _UNSIGNED LONG) GLboolean '''_glIsTexture'''(GLuint ''texture'');
- texture
- Specifies a value that may be the name of a texture.
_glIsTexture returns _GL_TRUE if texture is currently the name of a texture. If texture is zero, or is a non-zero value that is not currently the name of a texture, or if an error occurs, _glIsTexture returns _GL_FALSE.
A name returned by _glGenTextures, but not yet associated with a texture by calling _glBindTexture, is not the name of a texture.
SUB _GL _glBindTexture, _glDeleteTextures, _glGenTextures
Copyright: 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License.For details, see https://spdx.org/licenses/SGI-B-2.0.html.
Copyright 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.