GlIsTexture - mkilgore/QB64pe GitHub Wiki

_glIsTexture: determine if a name corresponds to a texture

Syntax

  FUNCTION _glIsTexture~%% (BYVAL texture AS _UNSIGNED LONG)
  GLboolean '''_glIsTexture'''(GLuint ''texture'');
texture
Specifies a value that may be the name of a texture.

Description

_glIsTexture returns _GL_TRUE if texture is currently the name of a texture. If texture is zero, or is a non-zero value that is not currently the name of a texture, or if an error occurs, _glIsTexture returns _GL_FALSE.

A name returned by _glGenTextures, but not yet associated with a texture by calling _glBindTexture, is not the name of a texture.

See also

SUB _GL _glBindTexture, _glDeleteTextures, _glGenTextures

Copyright: 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License.
For details, see https://spdx.org/licenses/SGI-B-2.0.html.

Copyright 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.

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