GlClearDepth - mkilgore/QB64pe GitHub Wiki

_glClearDepth: specify the clear value for the depth buffer

Syntax

SUB _glClearDepth (BYVAL depth AS DOUBLE)
void _glClearDepth(GLdouble depth);
void _glClearDepthf(GLfloat depth);
depth
Specifies the depth value used when the depth buffer is cleared. The initial value is 1.

Description

_glClearDepth specifies the depth value used by _glClear to clear the depth buffer. Values specified by _glClearDepth are clamped to the range [0,].

Notes

The type of the depth parameter was changed from GLclampf to GLfloat for _glClearDepthf and from GLclampd to GLdouble for _glClearDepth. This change is transparent to user code.

Use with

_glGet with argument _GL_DEPTH_CLEAR_VALUE

See also

SUB _GL _glClear

Copyright: 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License.
For details, see https://spdx.org/licenses/SGI-B-2.0.html.
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