CircleZone - mkafrin/PolyZone GitHub Wiki
Creating a CircleZone
An CircleZone is created by invoking the CircleZone:Create() method, and passing in a center, radius, and a table of options:
local CircleZone = CircleZone:Create(vector3(0.0, 0.0, 0.0), 3.0, {
name="circle_zone",
debugPoly=false,
})
Note: CircleZones are basically distance checks with PolyZone helpers on top. For all practical purposes, they cost the same performance to use. CircleZones technically are two zones in one: CircleZone and SphereZone. By using the useZ option, seen below, you can set whether or not your CircleZone ignores the Z coordinate.
Options for a CircleZone
| Property | Type | Default | Required | Description |
|---|---|---|---|---|
| useZ | Boolean | false | false | If true, the CircleZone uses the Z coordinate. Otherwise it ignores it. You can think of this like having a Sphere, if true, and Circle, if false. |
| debugColor | Table | {0, 255, 0} | false | Color of the zone |
Helpers
getCenter()
setCenter(center) - center must be a vector3 if useZ is true
getRadius()
setRadius(radius) - radius must be a number
Note: Radius and center can be changed in real time with no performance loss