Melissa Final Iteration - miwamiwa/CART315GroupPrototypes GitHub Wiki
Balltower Final Build
In this game you must find your dog who is running loose on a floor full of ballsโโ. Jump, whistle, and blast balls out of the way to locate your favorite fella before time runs out! You can also collect arrow crates that will temporarily point you towards your doggo. Each time you reach your dog, the platform falls and a new level start with more balls hiding your dog from view. Enjoy!โ
CONTROLS: [WASD] to move, [SPACE] to jump, [P] to whistle, [O] to powermove.
Devlog
We added an ending screen, two of them actually: a winning screen and an losing screen. The losing screen displays the last level that the player reached before the time ran out to serve as a progression bookmark. Furthermore, a generous timer which serves as the incentive the players needed to keep playing and reach the end. The timer's UI was made using photoshop. The whistle now has priority over other sound so it wouldn't get buried by the balls colliding sounds. And finally, the powermove's strength has been increased according to the level reached.
References
ASSETS
- Character + Materials for Floor + Wall: Invector-3rdPersonController_LITE from the Asset Store
- Crate Texture from Luke.RUSTLTD https://opengameart.org/content/3-crate-textures-w-bump-normal
- Other UI/Textures/Models were made by us
FONTS
- Controls & General Text: Fjalla One by Sorkin Type https://fonts.google.com/specimen/Fjalla+One?query=fja
- Countdown & Floor Numbers: Sports Ball by Zephram https://www.dafont.com/sportsball.font
- Title: BN Suck My Balls by Ben's Fonts https://www.dafont.com/bn-suck-my-balls.font
SOUNDS
- Whistling SFX adapted from: https://www.youtube.com/watch?v=sCzRVvu9XeY
- Dog cry SFX from: https://www.youtube.com/watch?v=GJFUDwfd974
- Dog bark SFX is a stock sound Pippin Barr provided in his class CART 263