Mirroring and Symmetry - midspace/SEToolbox GitHub Wiki
This page needs to be reviewed and updated for relevance and accuracy since moving to GitHub.
The Symmetry mode in Space Engineers is for making a symmetrical ship whilst building it. The Mirror feature in SEToolbox is for making a symmetrical ship after building it.
Due to whatever factors, you may have forgotten to use Symmetry mode in game, or you need to rebalance a ship that is frankly a little uneven, or you've decided to replicate an ship structure within the same ship.
The following are steps to making a symmetrical import (after the fact), or for fixing what Symmetry mode could not. Basics: You slice the ship in half and delete one side, before using the Mirror function in SEToolbox to create a 100% symmetrical ship as follows.
- Import the ship using SEToolbox (using whatever settings you are comfortable with).
- Open in Space Engineers, and marvel at how great it looks, and how unsymmetrical it appears.
- Slice through the center of the ship, taking off the half you find ugly. If you can't decide, just flip a coin.
- Make sure you have cut all the way through. double check.
- Delete the side you side you don't want.
- Create some nice photos of this moment. (Here's what the inside looks like everyone!)
- Set an even 'symmetry' plane (you may have to add an extra block here to get the plane in the correct place), using the 'M' and 'N' keys.
- Or set and odd 'symmetry' plane (just remember to not delete the centreline cubes), using the 'M' and 'N' keys.
- Save and Exit.
- Load the 'world' in SEToolbox, and apply mirroring!
- Reload in Space Engineers, and you are done!