Changelog - midnights-straychild/heliophobia-custom GitHub Wiki
1.4.1: The I-forgot-discord Update
Added
- Discord
1.4.0: The Shitload-of-Updates Update
Updated
- a metric fuck-ton
Added
- CoFH Tweaks
- MetaCycler
- Project Red: Fabrication
- Thaumic Exploration
- Thermal Dynamics
- Botania
- BigDoors
- ThaumCraft Nodetracker
- FTB Utilities
- FTB Lib
- Refined Relocation
- Practical Logistics
- Draconic Evolution
Removed
- Binnie's Mods
- Gendustry
v1.3.0
Move to Technic Launcher successful.
Added some modes like Immersive Engineering and threw some unused/outdated/boring out.
Added:
- Open Computer
- Project Red
- Thaumic Energistics
- Extra Cells
- Immersive Engineering
Updated:
- Forge
- Mekanism
- Applied Energistics
- Streams
Removed:
- Blue Power
- Alternative Terrain Generation
- Custom Ore Gen
- Gregs Blocks
- Modular Power Suits
- MoVillages
- Obsidiplates
- Redstone Arsenal
- Steves Carts
v1.2.3:
Hinzugefügt:
v1.2.2:
Hinzugefügt:
AutoPackager – Weil ich ihn haben will.
Gravestones, RogueLike Dungeons – Mehr Spaß auf der Maps.
Agricraft – Schöne Wasserleitungen und Gentechnik.
Bloodmagic, Thaumichorizons, Thaumic NEI and Forbidden Magic – Mehr Magie > weniger Magie.
Entfernt werden:
EquivalentExchange – Weil es ein Arsch ist und immer Fehler schmeißt.
Serverseitig:
TickDynamic, Opis – Performance im Auge behalten.