tf_no_auto_long_range_radio
-
Disables automatic distribution of backpack radios to group leaders. May be overwritten at server-level through
userconfig .
|
CBA |
false
|
TF_give_personal_radio_to_regular_soldier
-
Enables distribution of commander radios to squadmates.
|
CBA |
false
|
TF_give_microdagr_to_soldier
-
Determines whether or not MicroDAGR is issued.
|
CBA |
true
|
tf_same_sw_frequencies_for_side
-
Generates identical short range radio settings for the entire faction.
|
CBA |
false
|
tf_same_lr_frequencies_for_side
-
Generates identical long range radio settings for the entire faction.
|
CBA |
true
|
TFAR_defaultFrequencies_sr_west
-
Sets the default frequencies for BLUFOR Short-Range Radios. Also sets
tf_same_sw_frequencies_for_side = true; .
|
CBA |
Random value.
|
TFAR_defaultFrequencies_sr_east
-
Sets the default frequencies for OPFOR Short-Range Radios. Also sets
tf_same_sw_frequencies_for_side = true; .
|
CBA |
Random value.
|
tf_west_radio_code
-
Encryption code for BLUFOR side.
|
Client |
_bluefor
|
tf_east_radio_code
-
Encryption code for OPFOR side.
|
Client |
_opfor
|
tf_guer_radio_code
-
Encryption code for Independent side.
|
Client |
_independent
If allied to one of the sides, that side's value is used instead.
|
tf_radio_channel_name
-
The name of TS channel in "serious" mode.
|
Client |
TaskForceRadio
|
tf_radio_channel_password
-
The password of TS channel in "serious" mode.
|
Client |
123
|
TF_defaultWestBackpack
-
Long range radio class for BLUFOR side — may be overwritten for a specific faction.
|
Client |
tf_rt1523g
|
TF_defaultEastBackpack
-
Long range radio class for OPFOR side — may be overwritten for a specific faction.
|
Client |
tf_mr3000
|
TF_defaultGuerBackpack
-
Long range radio class for Independent side — may be overwritten for a specific faction.
|
Client |
tf_anprc155
|
TF_defaultWestPersonalRadio
-
Commander radio class for BLUFOR side — may be overwritten for a specific faction.
|
Client |
tf_anprc152
|
TF_defaultEastPersonalRadio
-
Commander radio class for OPFOR side — may be overwritten for a specific faction.
|
Client |
tf_fadak
|
TF_defaultGuerPersonalRadio
-
Commander radio class for Independent side — may be overwritten for a specific faction.
|
Client |
tf_anprc148jem
|
TF_defaultWestRiflemanRadio
-
Squadmate radio class for BLUFOR side — may be overwritten for a specific faction.
|
Client |
tf_rf7800str
|
TF_defaultEastRiflemanRadio
-
Squadmate radio class for OPFOR side — may be overwritten for a specific faction.
|
Client |
tf_pnr1000a
|
TF_defaultGuerRiflemanRadio
-
Squadmate radio class for Independent side — may be overwritten for a specific faction.
|
Client |
tf_anprc154
|
TF_defaultWestAirborneRadio
-
Airborne radio class for BLUFOR side — may be overwritten for a vehicle.
|
Client |
tf_anarc210
|
TF_defaultEastAirborneRadio
-
Airborne radio class for OPFOR side — may be overwritten for a vehicle.
|
Client |
tf_mr6000l
|
TF_defaultGuerAirborneRadio
-
Airborne radio class for Independent side — may be overwritten for a vehicle.
|
Client |
tf_anarc164
|
TF_terrain_interception_coefficient
-
A coefficient defining the level of radio signal interruption caused by terrain.
|
Client |
7.0
|
TF_max_voice_volume
-
The maximum distance that direct speech travels. When using values over
60 — this should be used together with TFAR_fnc_setVoiceVolume function. Values under 60 — limit the propagation distance of player's speech to a specified radius.
|
Client |
60
|
player setVariable ["tf_voiceVolume", 0.6, true]
-
The volume (gain level) of direct speech — does not affect the propagation distance. Works similar to
<a href="//community.bistudio.com/wiki/fadeSound">fadeSound</a> .
|
Client |
1.0
|
player setVariable ["tf_unable_to_use_radio", true]
-
If
true — player is unable to use radio.
|
Client |
false
|
player setVariable ["tf_globalVolume", 0.4]
-
Global volume for radio and speech. Works similar to
fadeSound .
|
Client |
1.0
|
player setVariable ["tf_receivingDistanceMultiplicator", 2]
-
A multiplier for increasing, or lowering the distance from transmitter to receiver (player).
|
Client |
1.0
|
player setVariable ["tf_sendingDistanceMultiplicator", 0.5]
-
A multiplier for increasing or lowering the range of transmission.
|
Client |
1.0
|
faction class_backpack_tf_faction_radio
-
Overwrites the long range radio class for a faction. To get "faction class" — use the faction command.
|
Client |
|
faction class_personal_tf_faction_radio
-
Overwrites the commander radio class for a faction. To get "faction class" — use the
faction command.
|
Client |
|
faction class_rifleman_tf_faction_radio
-
Overwrites the squadmate radio class for a faction. To get "faction class" — use the
faction command.
|
Client |
|
faction class_airborne_tf_faction_radio
-
Overwrites the airborne radio class for a faction. To get "faction class" — use the
faction command.
|
Client |
|
TFAR_defaultFrequencies_sr_independent
-
Sets the default frequencies for Independent Short-Range Radios. Also sets
tf_same_sw_frequencies_for_side = true; .
|
Server |
Random value.
|
TFAR_defaultFrequencies_lr_west
-
Sets the default frequencies for BLUFOR Long-Range Radios. Also sets
tf_same_sw_frequencies_for_side = true; .
|
Server |
Random value.
|
TFAR_defaultFrequencies_lr_east
-
Sets the default frequencies for OPFOR Long-Range Radios. Also sets
tf_same_sw_frequencies_for_side = true; .
|
Server |
Random value.
|
TFAR_defaultFrequencies_lr_independent
-
Sets the default frequencies for Independent Long-Range Radios. Also sets
tf_same_lr_frequencies_for_side = true; .
|
Server |
Random value.
|
(group player) getVariable ["tf_sw_frequency"]
-
Stores the settings of short range radios for a group. Read this value only after a call (once) to
TFAR_fnc_processGroupFrequencySettings .
|
Client |
Random value.
|
(group player) getVariable ["tf_lr_frequency"]
-
Stores the settings of long range radios for a group. Read this value only after a call (once) to
TFAR_fnc_processGroupFrequencySettings .
|
Client |
Random value.
|
_vehicle setVariable ["tf_side", _value, true]
-
Forces side designation of a vehicle, and as a consequence, also the type of radios used.
|
Client |
"west"/"east"/"guer"
|
_vehicle setVariable ["tf_hasRadio", true, true]
-
Forces the presence of a vehicle-mounted radio.
|
Global |
|
_vehicle setVariable ["tf_isolatedAmount", 0.5, true]
-
Sets the level of isolation for a vehicle. With values over
0.5 — it will be impossible to hear any outside speech from inside the vehicle (and vice versa).
|
Global |
0.0
|
_vehicle setVariable ["tf_range", 50000, true]
-
Sets the maximum range of transmission for a vehicle-mounted radio.
|
Global |
30000
|
_vehicle setVariable ["TF_RadioType", "tf_mr6000l", true]
-
Sets the type of a vehicle-mounted radio. Must be a radio from long range class.
|
Global |
Long range radio of a faction.
|
TF_speakerDistance
-
The propagation distance of sound from radio speakers.
|
Client |
20
|