Dijakstra Algorithm (DijakstraAlgo Class) - michael-lemberger/Pacman-Gps-Game GitHub Wiki

Dijakstra Algo class- Iterate over the list of fruits using the Dijkstra algorithm: 1. finds the closest fruit.2. updates the graph.

Main Functions

public void runAlgo()

Iterates over the game fruits.
Finds the fruit neighbors.
Usese Dijakstra Algorithm made by "Boaz ben-moshe".
Saves data of the Closest Fruit.

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