The Elemental Arts - michael-bruno/Byteme.Kinetos GitHub Wiki
Wild Magic (Tier 0)
"Wild and untamed, chaotic and unpredictable"
Inner Layer (Tier 1)
Incendite
"Emblazoned by potency, waiting to watch the world burn"
Vanguard
Searing Breath
- Breath a short-range, continuous wave of fire and apply Burning to enemies
Applies
Burning
to enemies
Incinerator Strike
- Throw a focussed, high-damage strike, also applying Burning to enemies
Damage:
40 (Incendite)
Applies
Burning
to enemies
Immolating Stomp
- Stomp the ground with great force, dealing a wave of damage around the player and applying Burning to enemies.
Damage:
20 (Incendite)
Applies
Burning
to enemies
ULTIMATE - Fury of the Dragon
- Perform 3 high-damage, Burning strikes: 2 short range punches followed by 1 medium range kick
Damage:
150 > 150 > 300 (Incendite)
Applies
Burning
to enemies
Ranger
Scorch Grenade
- Throw an Incendite cartridge, Burning enemies it comes into contact with
- Once it lands, it creates a fiery zone that applies Burning to enemies and Radiant to allies
Applies
Radiant
to allies
Applies
Burning
to enemies
Immolating Wave
- Project a moving wave of fire in front of you, applying Burning to enemies
Applies
Burning
to enemies
Spontaneous Combustion
- Snap and cause enemies in front of you to Combust
Applies
Combust
to enemies
ULTIMATE - Spirit of Helios
- Conjure a flaming bow and fire up to 5 explosive arrows
- Each arrow does high damage in a moderate radius and Combusts enemies directly hit and Burns enemies caught in the radius
Damage per arrow:
100 (Incendite)
Applies
Burning
to enemies
Applies
Combust
to enemies
Enchanter
Immolating Aura
- Project a flaming aura, applying Burning to nearby enemies and Radiant to allies
Duration:
15 seconds
Applies
Burning
to enemies
Applies
Radiant
to allies
Construct Barrier
- Project a construct of flames, providing cover and Burning nearby enemies
Applies
Burning
to enemies
Combustion Dart
- Fire a precision dart that explodes and applies
Combusts
in a moderate radius - Does high damage to targets that are hit directly
Damage:
30 (Incendite)
Applies
Combust
to enemies
ULTIMATE - Breath of the Dragon
- Construct a powerful flamethrower, firing up to 3 enormous Incendite shells that create burning zones wherever they land
Damage per shot:
150 (Incendite)
Burning zone duration:
20 seconds
Applies
Burning
Kinetite
"Sparks crackle in enclosed fists, tendrils seeking victims"
Vanguard
ULIMATE - Overcharged
- Become Amped for an extended period of time
- You stow your melee weapon and are forced to use Unarmed strikes for the ability's duration
- Your Unarmed strikes gain increased attack speed and deal high damage and apply Shocked on every hit
Duration:
30 seconds
Damage per strike:
50 (Kinetite)
Ranger
ULTIMATE - Lightning Rod
- Throw a spear that can impale enemies or surfaces. Once impaled the area is struck by a lightning strike dealing massive damage in an area
- For a moderate time, enemies in the area are Shocked
Impale damage:
100 (Kinetite)
Lightning strike damage:
500 (Kinetite)
Shocking field duration:
15 seconds
Enchanter
Kinetic Battery
- After sprinting while unarmed for
4
seconds, become Amped
Applies
Amped
to yourself
ULTIMATE - Universal Amplifier
- Place down a universal amplifier, Amping all allies in its radius and Shocking nearby enemies in a large zone
Applies
Amped
to allies
Applies
Shock
to enemies