Roadmap - michael-bruno/Byteme.Kinetos GitHub Wiki

Project Roadmap

  1. Systems Design Phase
  • Melee system design
  • Spell system design
  • PvP / PvE damage system
  • AI entity design
  • Player Inventory system
  • Player progression system design
  • NPC and quest system
  • Map design
  1. Showcase phase
  • Implement a variety of melee weapon types
  • Implement tier 0 and tier 1 spell trees
  • Implement a variety of AI enemies
  • Implement a basic PvP system
  • Create a showcase map (contains PvP, PvE, and NPC area)
  1. Pre-Alpha phase