Drawables - meswapnilwagh/android_guides GitHub Wiki

Overview

A drawable resource is a general concept for a graphic that can be drawn to the screen. Drawables are used to define shapes, colors, borders, gradients, etc. which can then be applied to views within an Activity.

This is typically used for customizing the view graphics that are displayed within a particular view or context. Drawables tend to be defined in XML and can then be applied to a view via XML or Java.

For a list of the default drawables for every version of Android, see the androiddrawables site as an excellent reference.

Usage

Drawables can be an initially overwhelming topic because there are many drawable types used in different situations such as drawing shapes, setting state behaviors for buttons, creating stretchable button backgrounds and creating compound drawable layers.

There are at least 17 types of drawables but there are five that are most important to understand:

  1. Shape Drawables - Defines a shape with properties such as stroke, fill, and padding
  2. StateList Drawables - Defines a list of drawables to use for different states
  3. LayerList Drawables - Defines a list of drawables group together into a composite result
  4. NinePatch Drawables - A PNG file with stretchable regions to allow proper resizing
  5. Vector Drawables - Defines complex XML-based vector images

Let's explore these drawable file types one by one and take a look at examples of usage.

Drawing Shapes

The Shape Drawable is an XML file that defines a geometric shape, including colors and gradients. This is used to create a complex shape that can then be attached as the background of a layout or a view on screen. For example, you can use a shape drawable to change the shape, border, and gradient of a button background.

A shape is simply a collection of properties that are combined to describe a background. The shape can be described with properties such as corners for rounding, gradient for backgrounds, padding for spacing, solid for background colors, and stroke for border.

Solid Color Shapes

Here's an example of drawing a rounded rectangle with a border in res/layout/drawable/solid_color_shape.xml:

<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
    android:shape="rectangle" >
    <corners android:radius="4dp" />
    <stroke android:width="4dp" android:color="#C1E1A6" /> 
    <solid android:color="#118C4E"/> 
    <padding android:left="20dp" android:top="20dp" 
             android:right="20dp" android:bottom="20dp" /> 
</shape>

and then applied to a TextView using the background property:

<TextView
   android:layout_width="wrap_content"
   android:layout_height="wrap_content"
   android:background="@drawable/solid_color_shape"
   android:textColor="#ffffff"
   android:text="@string/hello_world" />

and the resulting view looks like:

Solid Shape

Note that drawables can be applied to any view and are usually set with the background property referencing the drawable resource.

Gradient Colored Shapes

Shapes also support gradients backgrounds as well supporting properties such as startColor, centerColor, endColor, angle. Different gradients such as radial, linear or sweep can be selected using the type property.

Here's an example of a simple linear gradient shape specified in res/layout/drawable/gradient_shape.xml:

<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
    android:shape="rectangle" >
    <corners android:radius="4dp" />
    <stroke android:width="1dp" android:color="#0078a5" /> 
    <gradient
        android:startColor="#0078a5" android:endColor="#00adee" 
        android:angle="90"/>
    <padding android:left="8dp" android:top="2dp" 
             android:right="8dp" android:bottom="2dp" /> 
</shape>

applied to a button and the resulting view looks like:

Gradient Shape

You can also setup radial-type gradients with:

<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
    android:shape="rectangle" >
    <corners android:radius="4dp" />
    <stroke android:width="4dp" android:color="#CCFFFF" /> 
    <gradient
        android:startColor="#0078a5" 
        android:endColor="#CCFFFF" 
        android:gradientRadius="250"
        android:type="radial"
        />
    <padding android:left="30dp" android:top="30dp" 
             android:right="30dp" android:bottom="30dp" /> 
</shape>

and applied to a TextView, this looks like:

Screen Radial Background

Using solid color shapes and gradients we can customize the appearance of buttons, layouts and other views without requiring the use of any images. Note that custom shapes can be created at runtime using other shape drawable types using PathShape and ArcShape.

State List

A StateListDrawable is a drawable object defined in XML that uses a several different images to represent the same graphic, depending on the state of the object. For example, a Button widget can exist in one of several different states (pressed, focused, or neither) and, using a state list drawable, you can provide a different background image for each state. The state list supports different view states such as android:state_pressed, android:state_focused, android:state_enabled, android:state_selected, among many others. The illustration below shows all the major states that can be represented:

For example, a state list XML for a button background might look like the following in a file such as res/drawable/selector_button_bg:

<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
    <item
        android:state_pressed="true"
        android:state_enabled="true"
        android:drawable="@drawable/button_pressed" />
    <item
        android:state_focused="true"
        android:state_enabled="true"
        android:drawable="@drawable/button_focused" />
    <item
        android:state_enabled="true"
        android:drawable="@drawable/button_enabled" />
</selector>

Now, when the view (i.e button) is pressed or focused, the drawable used for the view will change accordingly. Note that any view can have a state selector, but the most common uses are with buttons and listview items. There are also color state selectors which allow a color to be chosen based on view state such as in a file named res/color/button_text.xml:

<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
    <item android:state_pressed="true" android:color="#ffff0000"/> 
    <item android:state_focused="true" android:color="#ff0000ff"/> 
    <item android:color="#ff000000"/> 
</selector>

and applied to any field that accepts a color value such as the textColor property of a button in a layout file:

<Button
    android:layout_width="fill_parent"
    android:layout_height="wrap_content"
    android:text="@string/button_text"
    android:textColor="@color/button_text" />

Using state lists allows us to easily define dynamic views that respond to pressed, checked, enabled or other related states.

Creating a Layer List

A LayerDrawable is a drawable object that manages an array of other drawables. Each drawable in the list is drawn in the order of the list—the last drawable in the list is drawn on top. Each drawable is represented by an <item> element inside a single <layer-list> element.

The LayerList can be used to draw multiple other drawables (shapes, images, etc) and position them in relationship to one another. The layers are placed on top of one another by default with the last item being drawn on the top. Layers can then have their coordinates shifted using the left, right, top, and bottom properties.

layerlists

Common use cases for layer lists include:

For a simple example, the following layer list draws several shapes in relation each other:

<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android" >
    <item>
      <shape 
        android:shape="rectangle">
            <size android:width="280dp" android:height="140dp"/>
            <stroke android:width="1dp" android:color="#585858" />
            <solid android:color="#FF9009" />
            <padding android:bottom="1dp"/>
        </shape>
   </item>
   <item android:left="10dp" android:top="20dp" android:bottom="20dp" android:right="150dp">
      <shape 
        android:shape="oval">
            <stroke android:width="1dp" android:color="#ffffff" />
            <solid android:color="#118C4E" />
            <padding android:bottom="1dp"/>
        </shape>
   </item>
   <item android:left="150dp" android:top="20dp" android:bottom="20dp" android:right="10dp">
      <shape 
        android:shape="rectangle">
            <stroke android:width="1dp" android:color="#ffffff" />
            <solid android:color="#C1E1A6" />
            <padding android:bottom="1dp"/>
        </shape>
   </item>
</layer-list>

and this results in the following:

Layer List

Keep in mind that the items in a LayerList can also be images or any other type of drawable. You can use this to create more complex drawings and overlay multiple drawables on top of each other. See more examples within the official docs.

Stretchable Nine-Patch Image

A NinePatch is a PNG image in which you can define stretchable regions that is stretched when content within the View exceeds the normal image bounds. You typically assign this type of image as the background of a View which has width set to wrap_content. The most common use is a button that has to stretch based on the text displayed inside.

9patch

NinePatch are images that have a .9.png file extension signifies that this is a stretchable PNG image. The file is no different from a normal PNG file except that you will add thin black lines to indicate the vertical and horizontal "stretchable" and "fill" areas for the image. Android will not show these guide lines, which are used to determine how the image should be rendered.

An example of a 9-patch image is embedded below (left is the 9patch graphic, right is an example of use in an app):

 

A NinePatch is defined and saved in the drawable folder and setting the background works the same as with any image:

<Button android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="Submit"
        android:background="@drawable/button_background"/>

Android Studio comes with the ability to edit 9-patch files directly. Your PNG file simply needs to be saved with the .9.png extension in the drawable folder, and the 9-patch editor will display instead of the normal image editor. You can use the mouse to select the regions to be stretched (use Shift and click while dragging the mouse to erase the region), and the preview pane on the right displays how images will be rendered depending on the text inside.

The left and top lines need to be defined for the stretchable regions. To avoid stretching the arrow of this speech bubble in the above example, we define regions outside this area. The right and bottom lines define where text can be filled. Without the bottom line for instance, your text will not fill up the entire width of the stretched region and may not be centered properly.

You can also use the draw9patch tool to create special nine-patch images or you can use the online 9-patch utility. You can check out great ready-made examples of pretty 9-patch buttons for examples.

See this simple guide for more information. You can also refer to the official nine-patch docs.

Vector Drawables

Recent versions of the Android support library, include compatibility versions of Vector Drawables as introduced in this video. These are XML drawables that can define complex vector-based images which can scale to support all densities automatically. This means using vector-based images, you will need only one asset file as opposed to an asset file for each screen density in the case of bitmap images. To create a vector image, you define the details of the shape inside a XML element such as res/drawable/ic_heart.xml with:

<!-- res/drawable/ic_heart.xml -->
<vector xmlns:android="http://schemas.android.com/apk/res/android"
    android:height="256dp"
    android:width="256dp"
    android:viewportWidth="32"
    android:viewportHeight="32">
  <!-- draw a path -->
  <path android:fillColor="#c9c10606"
      android:pathData="M20.5,9.5
                        c-1.955,0,-3.83,1.268,-4.5,3
                        c-0.67,-1.732,-2.547,-3,-4.5,-3
                        C8.957,9.5,7,11.432,7,14
                        c0,3.53,3.793,6.257,9,11.5
                        c5.207,-5.242,9,-7.97,9,-11.5
                        C25,11.432,23.043,9.5,20.5,9.5z" />
</vector>

After setting the appropriate app/build.gradle configuration with vectorDrawables.useSupportLibrary = true as shown here we can then load vectors using the app:srcCompat property:

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto">
    <ImageView  
      android:layout_width="wrap_content"  
      android:layout_height="wrap_content"  
      app:srcCompat="@drawable/ic_heart" />  
</RelativeLayout>

This results in the following image being rendered:

See the official release blog post for additional compatibility notes. In addition, there are several easy ways to create vector drawables directly from SVG graphics:

Many icons are already available here in the vector format. You can refer to this VectorDrawables guide for more details.

Customizing a Button

Let's take a look at an end-to-end example of customizing a button using drawables to govern the styling and the pressed states.

Creating a custom button require combining at least a state list drawable with a shape drawable. First, let's create our shape drawable which represents the "default" button background in res/drawable/nice_button_enabled.xml:

<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android" android:shape="rectangle">
    <gradient
        android:startColor="#0078a5"
        android:endColor="#00adee"
        android:angle="90"/>
    <padding android:left="15dp"
        android:top="1dp"
        android:right="15dp"
        android:bottom="1dp" />
    <stroke
        android:width="1dp"
        android:color="#0076a3" />
    <corners android:radius="8dp" />
</shape>

Let's also create a style (set of view properties) that includes setting the background in res/values/styles.xml:

<style name="NiceButton" parent="@android:style/Widget.Button">
    <item name="android:gravity">center_vertical|center_horizontal</item>
    <item name="android:textColor">#FFFFFF</item>
    <item name="android:background">@drawable/nice_button_enabled</item>
    <item name="android:textSize">16sp</item>
    <item name="android:textStyle">bold</item>
    <item name="android:focusable">true</item>
    <item name="android:clickable">true</item>
</style>

This now represents the shape and background of the button in the default state along with all the other properties. We could apply this by setting the style of the button:

<Button
    android:id="@+id/btnGo"
    style="@style/NiceButton"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
/>

If we run that, we will see the following button:

Button Graphic 1

Now the button shows up nicely but doesn't have any "pressed" or "focused" states. To do this, we need to create a State List drawable that describes the drawables for each state in res/drawable/states_nice_button.xml:

<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
    <item
        android:state_pressed="true"
        android:state_enabled="true"
        android:drawable="@drawable/nice_button_pressed" />
    <item
        android:state_focused="true"
        android:state_enabled="true"
        android:drawable="@drawable/nice_button_focused" />
    <item
        android:state_enabled="true"
        android:drawable="@drawable/nice_button_enabled" />
</selector>

This describes the look of the button in all three major states (default, pressed and focused). Now we need to create two more Shape drawable states. One for res/drawable/nice_button_pressed.xml and another for res/drawable/nice_button_focused.xml:

<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android" android:shape="rectangle">
    <gradient
        android:startColor="#00adee"
        android:endColor="#0078a5"
        android:angle="90"/>
    <padding android:left="15dp"
        android:top="1dp"
        android:right="15dp"
        android:bottom="1dp" />
    <stroke
        android:width="1dp"
        android:color="#0076a3" />
    <corners android:radius="8dp" />
</shape>

For this guide the pressed and focused states will appear the same but of course these could be distinct visual states as well. Now, we need to change the style to use the res/drawable/states_nice_button.xml:

<style name="NiceButton" parent="@android:style/Widget.Button">
    <item name="android:gravity">center_vertical|center_horizontal</item>
    <item name="android:textColor">#FFFFFF</item>
    <item name="android:background">@drawable/states_nice_button</item>
    <item name="android:textSize">16sp</item>
    <item name="android:textStyle">bold</item>
    <item name="android:focusable">true</item>
    <item name="android:clickable">true</item>
</style>

Now we have a button that has a nice shape drawable background and changes visual state when pressed all without requiring a single image asset! Be sure to check out the Button Generator for a tool that allows you to make your own buttons via a web interface.

Customizing a ListView

Another common task is customizing the appearance of items in a ListView. First let's create the basic ListView and populate String items inside. First, the layout XML for the item in res/layout/item_simple.xml:

<?xml version="1.0" encoding="utf-8"?>
<TextView xmlns:android="http://schemas.android.com/apk/res/android"
    android:id="@android:id/text1"
    android:layout_width="match_parent"
    android:layout_height="wrap_content"
    android:gravity="center_vertical"
    android:padding="5dp"
    android:text="Large Text"
    android:textAppearance="?android:attr/textAppearanceLarge" />

Next, let's setup the basic ListView xml in an activity:

<ListView
       android:id="@+id/lvTest"
       android:layout_width="match_parent"
       android:layout_height="wrap_content">
</ListView>

and then populate the ListView with items:

ArrayList<String> items = new ArrayList<String>();
for (int i = 1; i < 8; i++) {
    items.add("Item " + i);
}
ArrayAdapter<String> aItems = new ArrayAdapter<String>(this, R.layout.item_simple, items);
lvTest = (ListView) findViewById(R.id.lvTest);
lvTest.setAdapter(aItems);

This results in the following default styles ListView:

List Original

Now, let's add our own styling to the ListView. Let's add a default gradient and a pressed gradient, change the divider color between items and add a border around the ListView. First, let's add the shape gradient background for the default state in res/drawable/gradient_bg.xml:

<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
    android:shape="rectangle">
  <gradient
      android:startColor="#f1f1f2"
      android:centerColor="#e7e7e8"
      android:endColor="#cfcfcf"
      android:angle="270" />
</shape>

and then for the pressed gradient background in res/drawable/gradient_pressed_bg.xml:

<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
    android:shape="rectangle">
  <gradient
      android:startColor="#C1E1A6"
      android:endColor="#118C4E"
      android:angle="270" />
</shape>

and then let's create a state list which describes the drawables to use in various list states in res/drawable/states_selector_list.xml:

<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
    <item
        android:state_selected="false"
        android:state_pressed="false"
        android:drawable="@drawable/gradient_bg" />

    <item android:state_pressed="true"
          android:drawable="@drawable/gradient_pressed_bg" />
 
    <item android:state_selected="true"
          android:state_pressed="false"
          android:drawable="@drawable/gradient_pressed_bg" />
</selector>

Next, let's setup the border for our ListView using a Shape drawable in res/drawable/list_border.xml by setting the "stroke" property:

<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android" android:shape="rectangle" >
    <stroke android:width="1dp" android:color="#b5b5b5" />
    <solid android:color="#00000000" />
</shape>

Let's now apply each of these XML drawables to the various elements. First, let's add the background to the list item itself and tweak res/layout/item_simple.xml:

<TextView xmlns:android="http://schemas.android.com/apk/res/android"
    ...
    android:background="@drawable/states_selector_list" />

Notice that the background property has been set to the states list in order to apply the default background for the item. Next, let's add the border and the selector states to the existing ListView in the activity layout file:

<ListView
   ...
   android:padding="1dp"
   android:divider="#b5b5b5"
   android:dividerHeight="1dp"
   android:background="@drawable/list_border"
   android:listSelector="@drawable/states_selector_list" >
</ListView>

Here we have customized the divider color and dividerHeight as well as the background to apply the border and listSelector to manage the states when an item is pressed. With all this in place, our customized ListView now looks like:

Customized ListView

We've now successfully customized the appearance of our ListView and it's items using a series of drawables. You can use these techniques to make a list look however you want based on the needs for your app.

Drawables at Runtime

We can access drawables at runtime within our Java code by accessing the background of a view that has the drawable applied. For example, given this layer list at res/drawables/message_bubble.xml:

<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android" >
    <item android:id="@+id/outerRectangle">
        <shape android:shape="rectangle" >
            <solid android:color="#FF00FF" />
        </shape>
    </item>
    <item android:left="10dp">
        <shape android:shape="rectangle" >
            <solid android:color="#ffccd2" />
        </shape>
    </item>
</layer-list>

We can then access the outerRectangle by the specified id from within our activity:

// Get drawable layer list from the background
LayerDrawable bubble = (LayerDrawable) tvFoo.getBackground();
// Access 
GradientDrawable outerRect = (GradientDrawable) 
  bubble.findDrawableByLayerId(R.id.outerRectangle);
// Change the solid color of the drawable 
outerRect.setColor(Color.parseColor("#2f8f22"));

Note that the shape is accessed as a GradientDrawable here even though the shape is a solid color.

Additional Drawable Types

  • LevelList - A Drawable that manages a number of alternate Drawables, each assigned a maximum numerical value.
  • TransitionDrawable - A drawable object that can cross-fade between the two drawable resources. Used for animating between two drawables.
  • InsetDrawable - A drawable defined in XML that insets another drawable by a specified distance. This is useful when a View needs a background that is smaller than the View's actual bounds.
  • ClipDrawable - A drawable defined in XML that clips another drawable based on this Drawable's current level. Most often used to implement things like progress bars.
  • ScaleDrawable - A drawable defined in XML that changes the size of another drawable based on its current level.

Tools

References

⚠️ **GitHub.com Fallback** ⚠️