Shaped or Shapeless Types - mehboss/CustomRecipes GitHub Wiki
Creating New Recipes
All recipes are located in 'plugins/CustomRecipes/recipes'. To create your own, simply copy any of the template ones, and change their values. Down below you can find information regarding each config entry.
Structure
CursedSword:
Enabled: true
Shapeless: true
Cooldown: -1
Item: 'DIAMOND_SWORD'
Item-Damage: 'none'
Amount: 1
Placeable: true
Exact-Choice: false
Custom-Tagged: true
Identifier: 'CURSED_SWORD'
Converter: none
Permission: 'crecipe.recipe.cursedsword'
Auto-Discover-Recipe: true
Book-Category: 'MISC'
Name: '&eCursed Sword'
Lore:
- '&fThe Cursed Sword'
Effects:
- 'POISON:20:2'
Hide-Enchants: true
Enchantments:
- 'DURABILITY:255'
Commands:
Give-Item: true
Run-Commands: []
ItemCrafting:
- 'XDX'
- 'XBX'
- 'XBX'
Ingredients:
D:
Material: DIAMOND
Identifier: none
Name: 'Diamond Shrine'
Custom-Model-Data: none
Lore: []
Amount: 1
B:
Material: OAK_PLANKS
Identifier: none
Name: 'Wooden Board'
Custom-Model-Data: none
Lore: []
Amount: 1
ItemsLeftover: []
Flags:
Ignore-Data: false
Ignore-Custom-Model-Data: false
Ignore-Name: false
Use-Conditions: false
Conditions_All: []
Custom-Tags: []
Item-Flags: []
Attribute: []
Custom-Model-Data: none
Disabled-Worlds: []
Config Values
Config values marked with * are optional, and are not required to be present in the file.
Recipe Header
RecipeName:
This must be the same as the name of the recipe file, without .yml.
Enabled
Whether or not this recipe is enabled.
Boolean value. true / false
Shapeless
Whether the recipe should be Shaped or Shapeless.
Shaped: The recipe must be put exactly the way described in ItemCrafting.
Shapeless: Items can be anywhere inside the crafting table, regardless of shape in ItemCrafting.
Boolean value. true / false
Cooldown*
Defines a cooldown before crafting of this item is allowed again, in seconds.
Integer value. 123 (or '-1' for no cooldown.)
Item
The material of the crafted item.
You can find all accepted materials here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
(Material names may be different in older versions of Minecraft.)
String value. 'SampleText'
Item-Damage*
The amount of durability missing by default from the item.
This is mainly used in older versions of the game.
Integer value. 123 (or 'none' for no damage.)
Amount
The amount of items crafted.
Integer value. 123
Placeable*
If the crafted item can be placed or not.
This is used for custom items using blocks as their material.
Boolean value. true / false
Exact-Choice*
Whether the recipe should use the ExactChoice API rather than manual item checks.
Can only be used in versions >= 1.14
Boolean value. true / false
Custom-Tagged*
Should be item be "tagged" with the Identifier defined?
Boolean value. true / false
Identifier
Unique identification of the custom item.
Can be used in places such as other recipes.
String value. 'SampleText'
Converter*
Defines what type of recipe it should be.
SHAPED FURNACE BLASTFURNACE SMOKER CAMPFIRE STONECUTTER ANVIL & MORE
String value. 'SampleText'
Permission*
If defined, this permission is required in order to craft this recipe.
String value. 'SampleText'
Auto-Discover-Recipe*
Whether the recipe will show in the vanilla recipe book upon joining the server.
Can only be used in versions >= 1.14
(If set to false, it will be discoverable once crafted.)
(If the player lacks permission, it will not show.)
Boolean value. true / false
Book-Category*
The category the recipe is to be shown in in the recipe book
Can only be used in versions >= 1.14
(CraftingBookCategory (BUILDING, EQUIPMENT, MISC, REDSTONE))
(CookingBookCategory (BLOCKS, FOOD, MISC))
String value. 'SampleText'
Name*
Name of the item crafted.
String value. 'SampleText'
Lore*
Lore on the item crafted. String List value.
- 'SampleText1'
- 'SampleText2'
Use Lore: [] to not give the item any lore.
Effects*
The defined effects are given to the entity hit with the item. String List value.
- 'PotionID:Duration:Power'
- 'POISON:20:2'
Use Effects: [] to not give the item any effects.
You can find all accepted effects here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/potion/PotionEffectType.html
Hide-Enchants*
Whether enchants are visible on the items or not.
This will not hide the glow of being enchanted.
Boolean value. true / false
Enchantments*
Enchants the crafted item will have. String List value.
- 'EnchantmentID:Level'
- 'PROTECTION:300'
Use Enchantments: [] to not give the item any enchants.
You can find all accepted enchants here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/enchantments/Enchantment.html
Commands*
Commands to be performed upon crafting an item. String List value.
Commands:
Give-Item: true
Run-Commands:
- 'give %crafter% diamond 1'
Give-Item dictates whether or not the output item is still granted to the crafter.
The placeholder %crafter% gets replaced with the player crafting your recipe.
Use Commands: [] to not give the item any commands.
ItemCrafting
Shape of the recipe in any crafting table. If the recipe is marked Shapeless the position of each ingredient is ignored. Entries into this are the letters defined in Ingredients. String List value.
- 'DDD'
- 'XPX'
- 'XPX'
NOTE: X is always used to define air/empty.
Ingredients
Ingredients used in the recipe. Section values.
D: #Ingredient Identification
Material: 'DIAMOND'
Identifier: #Ingredient must have this identifier. Helpful for making custom items craft more custom items. Overrides name. (Can be left empty to ignore)
Amount: 1
Name: 'Diamond Shrine' #Ingredient must have this custom name. (Can be left empty to ignore)
P: #Ingredient Identification
Material: 'OAK_PLANKS'
Identifier: #Ingredient must have this identifier. Helpful for making custom items craft more custom items. Overrides name. (Can be left empty to ignore)
Amount: 1
Name: 'Wooden Board' #Ingredient must have this custom name. (Can be left empty to ignore)
ItemsLeftover*
Item that will be leftover in the workbench. See wiki page for more details. String List value.
- 'EMERALD'
- 'itemsadder:custom_item'
Ignore-Data*
Whether the recipe should ignore enchants or other meta data requirements.
(If set to true, only material types must match as a requirement. Any other item meta is not checked.)
Boolean value. true / false
Ignore-Model-Data*
Whether the recipe should ignore items which has CustomModelData.
(If set to true, CustomModelData requirements will be ignored.)
Boolean value. true / false
Ignore-Name*
Whether the recipe should ignore items which have displaynames.
(If set to true, displayname requirements will be ignored.)
Boolean value. true / false
Use-Conditions*
Whether or not the conditions should be used.
Boolean value. true / false
Conditons_All (Conditions_Any)*
Check the corresponding wiki page for more details.
Item-Flags*
Item flags the item will have. String List value.
- 'HIDE_ATTRIBUTES'
- 'HIDE_ARMOR_TRIM'
Use Item-Flags: [] to not give the item any flags.
You can find all accepted flags here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/inventory/ItemFlag.html
Attribute*
Attributes the item will have. String List value.
- 'AttributeID:Level'
- 'GENERIC_ARMOR:3'
Use Attribute: [] to not give the item any attributes.
You can find all accepted attributes here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/attribute/Attribute.html
Custom-Model-Data*
Defined CustomModelData value of the crafted item.
Integer value. 1234567
Disabled-Worlds*
Worlds that this recipe can not be crafted in. Message configuration is found in the blacklisted.yml String List value.