Custom Head Textures - mehboss/CustomRecipes GitHub Wiki

Using Custom Player Head Textures with Base64 (Minecraft-Heads.com)

This guide explains how to use custom player head textures in your plugin configuration by utilizing the Base64 texture values found on Minecraft-Heads.com.


Step 1: Get the Base64 Texture

  1. Go to Minecraft-Heads.com.
  2. Find a head you like (example: a barrel, chest, or custom object).
  3. Click on the head and scroll down until you see the Value (Base64) section.
  4. Copy the Base64 string.

Example Base64 string:

eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2F1NmQyZDMxZDgxNjdiY2FmOTUyOTNiNjhhNGFjZDg3MmQ2NmU3NTFkYjVhMzRmMmNiYzY3NjZhMDM1NmQwYSJ9fX0=

Step 2: Insert It Into the Config

Inside your configuration file, you can define the Item section like this:

static_barrel:
  Enabled: true
  Shapeless: false
  Item: PLAYER_HEAD:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2F1NmQyZDMxZDgxNjdiY2FmOTUyOTNiNjhhNGFjZDg3MmQ2NmU3NTFkYjVhMzRmMmNiYzY3NjZhMDM1NmQwYSJ9fX0=
  Item-Damage: none
  Amount: 1

Explanation:

  • PLAYER_HEAD: → Tells the system you are using a custom player head.
  • The long Base64 string after PLAYER_HEAD: is the texture data from Minecraft-Heads.