329, '@' "" /* player */
330, '@' "" /* player */
331, '@' "" /* player */
332, '@' "" /* player */
333, '@' "" /* player */
334, '@' "" /* player */
335, '@' "" /* player */
336, '@' "" /* player */
337, '@' "" /* player */
338, '@' "" /* player */
339, '@' "" /* player */
340, '@' "" /* player */
341, '@' "" /* player */
2344, ' ', "dark part of a room", C(NO_COLOR)}, /* stone */
2345, '|', "wall", C(CLR_GRAY)}, /* vwall */
2346, '-', "wall", C(CLR_GRAY)}, /* hwall */
2347, '-', "wall", C(CLR_GRAY)}, /* tlcorn */
2348, '-', "wall", C(CLR_GRAY)}, /* trcorn */
2349, '-', "wall", C(CLR_GRAY)}, /* blcorn */
2350, '-', "wall", C(CLR_GRAY)}, /* brcorn */
2351, '-', "wall", C(CLR_GRAY)}, /* crwall */
2352, '-', "wall", C(CLR_GRAY)}, /* tuwall */
2353, '-', "wall", C(CLR_GRAY)}, /* tdwall */
2354, '|', "wall", C(CLR_GRAY)}, /* tlwall */
2355, '|', "wall", C(CLR_GRAY)}, /* trwall */
2356, '.', "doorway", C(CLR_GRAY)}, /* ndoor */
2357, '-', "open door", C(CLR_BROWN)}, /* vodoor */
2358, '|', "open door", C(CLR_BROWN)}, /* hodoor */
2359, '+', "closed door", C(CLR_BROWN)}, /* vcdoor */
2360, '+', "closed door", C(CLR_BROWN)}, /* hcdoor */
2361, '#', "iron bars", C(HI_METAL)}, /* bars */
2362, '#', "tree", C(CLR_GREEN)}, /* tree */
2363, '.', "floor of a room", C(CLR_GRAY)}, /* room */
2364, '#', "corridor", C(CLR_GRAY)}, /* dark corr */
2365, '#', "lit corridor", C(CLR_GRAY)}, /* lit corr (see mapglyph.c) */
2366, '<', "staircase up", C(CLR_GRAY)}, /* upstair */
2367, '>', "staircase down", C(CLR_GRAY)}, /* dnstair */
2368, '<', "ladder up", C(CLR_BROWN)}, /* upladder */
2369, '>', "ladder down", C(CLR_BROWN)}, /* dnladder */
2370, '_', "altar", C(CLR_GRAY)}, /* altar */
2371, '|', "grave", C(CLR_GRAY)}, /* grave */
2372, '\\', "opulent throne", C(HI_GOLD)}, /* throne */
2373, '#', "sink", C(CLR_GRAY)}, /* sink */
2374, '{', "fountain", C(CLR_BLUE)}, /* fountain */
2375, '}', "water", C(CLR_BLUE)}, /* pool */
2376, '.', "ice", C(CLR_CYAN)}, /* ice */
2377, '}', "molten lava", C(CLR_RED)}, /* lava */
2378, '.', "lowered drawbridge", C(CLR_BROWN)}, /* vodbridge */
2379, '.', "lowered drawbridge", C(CLR_BROWN)}, /* hodbridge */
2380, '#', "raised drawbridge", C(CLR_BROWN)},/* vcdbridge */
2381, '#', "raised drawbridge", C(CLR_BROWN)},/* hcdbridge */
2382, ' ', "air", C(CLR_CYAN)}, /* open air */
2383, '#', "cloud", C(CLR_GRAY)}, /* [part of] a cloud */
2384, '}', "water", C(CLR_BLUE)}, /* under water */
2385, '^', "arrow trap", C(HI_METAL)}, /* trap */
2386, '^', "dart trap", C(HI_METAL)}, /* trap */
2387, '^', "falling rock trap", C(CLR_GRAY)}, /* trap */
2388, '^', "squeaky board", C(CLR_BROWN)}, /* trap */
2389, '^', "bear trap", C(HI_METAL)}, /* trap */
2390, '^', "land mine", C(CLR_RED)}, /* trap */
2391, '^', "rolling boulder trap", C(CLR_GRAY)}, /* trap */
2392, '^', "sleeping gas trap", C(HI_ZAP)}, /* trap */
2393, '^', "rust trap", C(CLR_BLUE)}, /* trap */
2394, '^', "fire trap", C(CLR_ORANGE)}, /* trap */
2395, '^', "pit", C(CLR_BLACK)}, /* trap */
2396, '^', "spiked pit", C(CLR_BLACK)}, /* trap */
2397, '^', "hole", C(CLR_BROWN)}, /* trap */
2398, '^', "trap door", C(CLR_BROWN)}, /* trap */
2399, '^', "teleportation trap", C(CLR_MAGENTA)}, /* trap */
2400, '^', "level teleporter", C(CLR_MAGENTA)}, /* trap */
2401, '^', "magic portal", C(CLR_BRIGHT_MAGENTA)}, /* trap */
2402, '"', "web", C(CLR_GRAY)}, /* web */
2403, '^', "statue trap", C(CLR_GRAY)}, /* trap */
2404, '^', "magic trap", C(HI_ZAP)}, /* trap */
2405, '^', "anti-magic field", C(HI_ZAP)}, /* trap */
2406, '^', "polymorph trap", C(CLR_BRIGHT_GREEN)}, /* trap */
2407, '|', "wall", C(CLR_GRAY)}, /* vbeam */
2408, '-', "wall", C(CLR_GRAY)}, /* hbeam */
2409, '\\', "wall", C(CLR_GRAY)}, /* lslant */
2410, '/', "wall", C(CLR_GRAY)}, /* rslant */
2411, '*', "", C(CLR_WHITE)}, /* dig beam */
2412, '!', "", C(CLR_WHITE)}, /* camera flash beam */
2413, ')', "", C(HI_WOOD)}, /* boomerang open left */
2414, '(', "", C(HI_WOOD)}, /* boomerang open right */
2415, '0', "", C(HI_ZAP)}, /* 4 magic shield symbols */
2416, '#', "", C(HI_ZAP)},
2417, '@', "", C(HI_ZAP)},
2418, '*', "", C(HI_ZAP)},
2419, '/', "", C(CLR_GREEN)}, /* swallow top left */
2420, '-', "", C(CLR_GREEN)}, /* swallow top center */
2421, '\\', "", C(CLR_GREEN)}, /* swallow top right */
2422, '|', "", C(CLR_GREEN)}, /* swallow middle left */
2423, '|', "", C(CLR_GREEN)}, /* swallow middle right */
2424, '\\', "", C(CLR_GREEN)}, /* swallow bottom left */
2425, '-', "", C(CLR_GREEN)}, /* swallow bottom center*/
2426, '/', "", C(CLR_GREEN)}, /* swallow bottom right */
2427, '/', "", C(CLR_ORANGE)}, /* explosion top left */
2428, '-', "", C(CLR_ORANGE)}, /* explosion top center */
2429, '\\', "", C(CLR_ORANGE)}, /* explosion top right */
2430, '|', "", C(CLR_ORANGE)}, /* explosion middle left */
2431, ' ', "", C(CLR_ORANGE)}, /* explosion middle center*/
2432, '|', "", C(CLR_ORANGE)}, /* explosion middle right */
2433, '\\', "", C(CLR_ORANGE)}, /* explosion bottom left */
2434, '-', "", C(CLR_ORANGE)}, /* explosion bottom center*/
2435, '/', "", C(CLR_ORANGE)}, /* explosion bottom right */