T_Rhino_Geometry_ParticleSystem - mcneel/rhinocommon-api-docs GitHub Wiki
[Missing
System.Object
Rhino.Geometry.ParticleSystem
Namespace: Rhino.Geometry
Assembly: RhinoCommon (in RhinoCommon.dll) Version: Rhino 6.0
C#
public class ParticleSystem : IEnumerable<Particle>,
IEnumerable
VB
Public Class ParticleSystem
Implements IEnumerable(Of Particle), IEnumerable
The ParticleSystem type exposes the following members.
Name | Description | |
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ParticleSystem | Initializes a new instance of the ParticleSystem class |
Name | Description | |
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BoundingBox | |
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DisplaySizesInWorldUnits | |
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DrawRequiresDepthSorting |
Name | Description | |
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Add | Adds a particle to this ParticleSystem. A Particle can only be in one system at a time. If the Particle already exists in a different system, this function will return false. You should remove the particle from the other system first before adding it. |
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Clear | Remove all Particles from this system. |
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
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Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
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GetEnumerator | |
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GetHashCode | Serves as the default hash function. (Inherited from Object.) |
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GetType | Gets the Type of the current instance. (Inherited from Object.) |
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
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Remove | Removes a single particle from this system. |
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ToString | Returns a string that represents the current object. (Inherited from Object.) |
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Update | Calls Update on every particle in the system. |
Supported in: 6.0.16224.21491, 5D58w