T_Rhino_Geometry_LightStyle - mcneel/rhinocommon-api-docs GitHub Wiki
Defines enumerated values to represent light styles or types, such as directional or spotlight.
Namespace: Rhino.Geometry
Assembly: RhinoCommon (in RhinoCommon.dll) Version: Rhino 6.0
C#
public enum LightStyle
VB
Public Enumeration LightStyle
Member name | Value | Description | |
---|---|---|---|
None | 0 | No light type. This is the default value of the enumeration type. | |
CameraDirectional | 4 | Light location and direction in camera coordinates. +x points to right, +y points up, +z points towards camera. | |
CameraPoint | 5 | Light location and direction in camera coordinates. +x points to right, +y points up, +z points towards camera. | |
CameraSpot | 6 | Light location and direction in camera coordinates. +x points to right, +y points up, +z points towards camera. | |
WorldDirectional | 7 | Light location and direction in world coordinates. | |
WorldPoint | 8 | Light location and direction in world coordinates. | |
WorldSpot | 9 | Light location and direction in world coordinates. | |
Ambient | 10 | Ambient light. | |
WorldLinear | 11 | Linear light in world coordinates. | |
WorldRectangular | 12 | Rectangular light in world coordinates. |
Supported in: 6.0.16224.21491, 5D58w