M_Rhino_Render_CachedTextureCoordinates_TryGetAt - mcneel/rhinocommon-api-docs GitHub Wiki
Use this method to iterate the cached texture coordinate array.
Namespace: Rhino.Render
Assembly: RhinoCommon (in RhinoCommon.dll) Version: Rhino 6.0
C#
public bool TryGetAt(
int index,
out double u,
out double v,
out double w
)
VB
Public Function TryGetAt (
index As Integer,
<OutAttribute> ByRef u As Double,
<OutAttribute> ByRef v As Double,
<OutAttribute> ByRef w As Double
) As Boolean
- index
- Type: System.Int32
Index for the vertex to fetch. - u
- Type: System.Double
Output parameter which will receive the U value. - v
- Type: System.Double
Output parameter which will receive the V value. - w
- Type: System.Double
Output parameter which will receive the W value, this is only meaningful if Dim is 3.
Type: Boolean
Returns true if index is valid; otherwise returns false.
Supported in: 5D58w