M_Rhino_Geometry_Transform_ChangeBasis_1 - mcneel/rhinocommon-api-docs GitHub Wiki

Transform.ChangeBasis Method (Vector3d, Vector3d, Vector3d, Vector3d, Vector3d, Vector3d)

Computes a change of basis transformation. A basis change is essentially a remapping of geometry from one coordinate system to another.

Namespace: Rhino.Geometry
Assembly: RhinoCommon (in RhinoCommon.dll) Version: Rhino 6.0

Syntax

C#

public static Transform ChangeBasis(
	Vector3d initialBasisX,
	Vector3d initialBasisY,
	Vector3d initialBasisZ,
	Vector3d finalBasisX,
	Vector3d finalBasisY,
	Vector3d finalBasisZ
)

VB

Public Shared Function ChangeBasis ( 
	initialBasisX As Vector3d,
	initialBasisY As Vector3d,
	initialBasisZ As Vector3d,
	finalBasisX As Vector3d,
	finalBasisY As Vector3d,
	finalBasisZ As Vector3d
) As Transform

Parameters

 

initialBasisX
Type: Rhino.Geometry.Vector3d
can be any 3d basis.
initialBasisY
Type: Rhino.Geometry.Vector3d
can be any 3d basis.
initialBasisZ
Type: Rhino.Geometry.Vector3d
can be any 3d basis.
finalBasisX
Type: Rhino.Geometry.Vector3d
can be any 3d basis.
finalBasisY
Type: Rhino.Geometry.Vector3d
can be any 3d basis.
finalBasisZ
Type: Rhino.Geometry.Vector3d
can be any 3d basis.

Return Value

Type: Transform
A transformation matrix which orients geometry from one coordinate system to another on success. Transform.Unset on failure.

Version Information

Supported in: 6.0.16224.21491, 5D58w

See Also

Reference

Transform Structure
ChangeBasis Overload
Rhino.Geometry Namespace

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