M_Rhino_Geometry_Mesh_CreatePartitions - mcneel/rhinocommon-api-docs GitHub Wiki
In ancient times (or modern smartphone times), some rendering engines were only able to process small batches of triangles and the CreatePartitions() function was provided to partition the mesh into subsets of vertices and faces that those rendering engines could handle.
Namespace: Rhino.Geometry
Assembly: RhinoCommon (in RhinoCommon.dll) Version: Rhino 6.0
C#
public bool CreatePartitions(
int maximumVertexCount,
int maximumTriangleCount
)
VB
Public Function CreatePartitions (
maximumVertexCount As Integer,
maximumTriangleCount As Integer
) As Boolean
- maximumVertexCount
- Type: System.Int32
[Missing documentation for "M:Rhino.Geometry.Mesh.CreatePartitions(System.Int32,System.Int32)"] - maximumTriangleCount
- Type: System.Int32
[Missing documentation for "M:Rhino.Geometry.Mesh.CreatePartitions(System.Int32,System.Int32)"]
Type: Boolean
true on success
Supported in: 6.0.16224.21491, 5D58w