Locations - mcculzac/brouwer GitHub Wiki
Karnaugh
Stevin
Crypt
Brouwer
Prancing Horsey
Trotting Unicorn
- Shopkeep: Derek
Magical Oddities
- Abandoned, no on in there. Boarded up shop, torches are put out
- Inside is very dark and a CR 6 monster ((invisible stalker?))
House of Holstead
Abandoned Warehouse
Abandoned House
Court Wizard's Tower
- Destroyed, party helped out and got paid to. There are a variety of thigns around here. High risk, high pay.
Guild Hall
Pedon Scoppa
- Shopkeep: Dalan, (older, balding, potbelly,
- Run down pawn shop, only has one magic item (Paintbrush). Has other odds and ends, gives peopel trash gold for their sells. Buys most things (But not all!)
Norwich
On a river that flows towards Karnaugh and empties out into the ocean next to it. River flows from north to southeast.
- River is corrupted by lyrium dust excess, caused by the manufacturing processes there that the King is having there. Crafting something? underground around there underneath causing excess lyrium to leak into the water supply and enrage creatures nearby. Explicitly, causes those attuned to nature and the forest to attack the supply runs. Prices are high due to the wealth of miners from mining silver.
Hurrying Colt
- Dark Ale for 10gp, fish special for 15 gp (fish, potatoes, seasoned and cooked in cast iron pan)
- Frequented by miners, only main tavern in town
Horse Barn
- Across the street from wagon storage, next to loading dock/warehouse on the water
Wagon Storage
- Place where travelers and caravans store their wagons, horses across the street.
Loading Warehouse
- Standard layout, has space for two medium size boats, water entrance has a large sliding door that can be opened and closed inside. Can be swum underneath to sneak in. Has a small side hallway+room for storage and relaxing.
Market
- Can buy almost everything, no magic items.
Silverfall Mine
- Northwest of town. Has had recent troubles with dangerous parts of the mine being shut down. One section infested by kobolds, rich in silver. One area has lowlying poison gas. Dangerous areas marked but not necessarily blocked off. There's a wide winding path large enough for two wagons that can take material to and from mine.