Dialogues - mazexz7/simpsons-hit-run GitHub Wiki

Functions and instructions for dialogue module

Notice: Functions must have the prefix 'dialogues.'

This module needs to be edited in order to suit your mod

All of these commands are supported by Donut Team's game.lua module, make sure you have that in your mod.

Mission console commands

speak(Name)

Plays a dialog audio file at the end of a stage | Returns a SetCompletionDialog() function with a random sound

Module settings

This module provides the option to add characters to it. To do that, simply add dialogues['character'] = n inside the script.