FAQ - matyalatte/Blender-Uasset-Addon GitHub Wiki
Imported a mesh asset, but can't see anything.
The mesh is too big to display.
Open View
panel and change Clip End
.
Ported fbx to UE4, but the asset was too small.
You should change unit scale of the scene.
Select Centimeters
as Unit Scale
in import options.
Updated the addon, but it was NOT applied.
Blender won't update it when installing the new version. You should reload the addon (Blender icon > System > Reload Scripts) by yourself. Or relaunch Blender.
Load Textures
option won't work.
Mesh assets have no texture data. So, they need material and texture asset files to import textures. You can see which assets the addon failed to import in the system console.
If it succeeded in loading material files, you can also see the texture paths as custom properties of materials.
Can not add material slots.
error.
Got You can't inject more materials than ones the original asset has.
Injected a mesh, but it seems to fail to inject textures.
Because the inject function won't mod texture data. You need to use other tools (like my texture tool) to mod texutre files.
Injected a mesh, but it seems to fail to assign materials.
I wrote down how it assign materials. Material Assignment Algorithm · matyalatte/Blender-Uasset-Addon Wiki You can change material names and slot names to reorder the materials.