First demo game pitch - mattzhao92/Planet-Blitz GitHub Wiki

Backstory

Good afternoon.

Our game's working name is Planet Blitz.

A long time ago, on a planet quite far away, lived a race of alien species. They lived very well, relying on their robot servants, but they were always in need of new sources of energy.

One day they took things too far. When they sent their robots to harness the power of a nearby star - things went terribly wrong; the star went supernova. The aliens fled to safety, but they left their robots behind.

Now left behind, the robots were now free to think for themselves. In time, two factions emerged. One faction delighted in spreading the chaos of the supernova; the other desperately tried to preserve order.

Planet Blitz is where you take control of one of these factions and go to war with the other.

Game play

So more concretely, here is what "Planet Blitz" will be:

  • Think of it as chess with guns. You're moving units around a map. Each unit has different attacks and special abilities, and your goal is to eliminate the other player's units.

  • 3D, built in THREE.JS, which is a WebGL wrapper

  • It will be cooldown based. When you move a unit, it'll have a cooldown where you can't do anything else with the unit. Depending on which attack a unit makes, it might have a faster / slower cooldown.

  • It will feature multiplayer. We will focus on 1v1 gameplay.

  • Battle Chess

  • XCOM Enemy Unknown

Now Matt's going to talk more about the game mechanics.