ex. the "pink electricity picture": "electricity stalks" as terrain, would be interesting
How will art models (e.g. Blender) be integrated in the game? How much art will be procedural? How will animations work within the game engine? All very important questions to be resolved
Agreed on making concept art for game. Current thought right now is Geometry-wars style, keep it abstract and geometrical
Other: did short git tutorial, basics of add/commit/push/pull for repo, setup SSH key