World Generation Features - matthew-hre/camrucraft GitHub Wiki

World Generation Features

CAMRUCRAFT features plenty of revamped structures, interesting terrain, and the occasional new biome! The pack is designed to be Vanilla-esque, so these changes should feel fairly familiar, yet still interesting and new!


What's Different?

  • YUNG's Mods - Major revamps of almost every vanilla structure, from mineshaft entrances poking out of mountains, to even scarier Nether Fortresses
  • Tectonic and Geophilic - Reshape the generation of mountains, valleys, and oceans, into massive, sweeping terrains. They also add some new environmental details, to make the world feel more full
  • Distant Horizons - Less about generating the world and more about experiencing it. DH renders low-quality chunks outside of your render distance, letting you see further than usual!

Tips for Exploring

  • Make sure to use your map to mark down anything interesting
  • Utilize the Nature's Compass to find any biome you want
  • Prepare for the Nether and End - they're a lot tougher, but packed with new goodies