World Generation Features - matthew-hre/camrucraft GitHub Wiki
World Generation Features
CAMRUCRAFT features plenty of revamped structures, interesting terrain, and the occasional new biome! The pack is designed to be Vanilla-esque, so these changes should feel fairly familiar, yet still interesting and new!
What's Different?
- YUNG's Mods - Major revamps of almost every vanilla structure, from mineshaft entrances poking out of mountains, to even scarier Nether Fortresses
- Tectonic and Geophilic - Reshape the generation of mountains, valleys, and oceans, into massive, sweeping terrains. They also add some new environmental details, to make the world feel more full
- Distant Horizons - Less about generating the world and more about experiencing it. DH renders low-quality chunks outside of your render distance, letting you see further than usual!
Tips for Exploring
- Make sure to use your map to mark down anything interesting
- Utilize the Nature's Compass to find any biome you want
- Prepare for the Nether and End - they're a lot tougher, but packed with new goodies